1. In part 2 of this tutorial we will start to do some more detailed modeling and animating to open the garage doors. Then, we will add the dynamic spheres, a camera move, lighting and finish the composite.
    Watch the full tutorial at Greyscalegorilla: greyscalegorilla.com/blog/?p=12146

    # vimeo.com/48973000 Uploaded 30.9K Plays 10 Comments
  2. Watch the full tutorial at Greyscalegorilla.

    # vimeo.com/48972956 Uploaded 65.9K Plays 11 Comments
  3. As Executive Producers and co-creators of Scream Queens, we were also tasked with putting together this EPK for the show. Here's our Making of Scream Queens.

    # vimeo.com/13337751 Uploaded 544 Plays 0 Comments
  4. In this presentation, Tim Clapham of Hello Luxx demonstrates how Cinema 4D was used in the creation of a brand campaign for HBO Action Nation, a print campaign for cyclists in Sydney and for Corona Sneaker Pimps, and in the E3 trailer for the video game The Division.

    In Action Nation, Tim demonstrates how simple elements can be combined with the help of Cinema 4D’s MoGraph features to create impressive machinery, including gears, chains and pipes.

    In Share the Path with Care, Tim shows how the chain element he created for HBO was repurposed in another spot, forming type with the help of Spline Wrap. You’ll also see how the rotation options within the Sweep object provide flexibility in forming type to appear like a shoelace.

    The same shoelace was then repurposed in an ad for Corona Sneaker Pimps.

    Finally, Tim highlights how Cinema 4D’s MoGraph features were used in the creation of the trailer for the video game The Divison. You’ll see how proxy objects and Cinema 4D’s layer system can be used to effectively manage large projects.

    Recorded Live at Siggraph 2014 in Vancouver, BC Canada

    HBO Action Nation
    Share the Path with Care
    Corona Sneaker Pimps
    The Division

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/104523499 Uploaded
  5. Nick Campbell of GreyscaleGorilla demonstrates the new Reflectance channel and Motion Tracker in Cinema 4D Release 16. The master of shiny spheres demonstrates how to create a metallic car paint material using multiple reflection layers, and shows several examples to illustrate that “Reflection is Everything.” Nick also shows a couple of examples of the Cinema 4D R16 Motion Tracker in practice.

    Recorded Live at Siggraph 2014 in Vancouver, BC Canada

    03:25 Why Reflectance?
    10:54 Reflectance Intro
    15:06 Building a Reflective Material
    16:27 Diffuse Models
    18:16 Basic Reflections & Fresnel
    20:14 Bump / Metal Flake
    24:14 Clearcoat
    28:50 Reflectance Examples
    36:25 Motion Tracker

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/104661032 Uploaded

Cinema 4D

Mickey Brown

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