1. Here is the first part of my "Anatomy of Houdini smoke solver" report, which I presented at the CG Event 2014 conference in Moscow. As it was recorded in a poor quality I've decided to make a remastering in order to improve quality of both video and audio content. I've also added English subtitles to make it useful for English speaking audience.

    In the first part I describe some basic concepts of fluid dynamics and show how to create simple smoke solver from scratch.

    Первая часть моего доклада "Анатомия газового солвера в Houdini", представленного на CG Event 2014. Поскольку на конференции он был записан в посредственном качестве я решил сделать небольшой ремастеринг. Заодно добавил англоязычные субтитры, чтобы расширить потенциальную аудиторию.

    В первой части обсуждаются теоретические основы, демонстрируется, как собрать простейший smoke solver "с нуля"

    hipfile:
    gerbertgosch.com/#!rndanatomypt1short/c1hg6

    # vimeo.com/119694897 Uploaded 28.2K Plays 50 Comments
  2. I'm thinking about putting together a bunch of tutorial videos, something like this but much more detailed.
    Let's see if anyone would be interested...

    Music is Mumtaz Khan by Ratatat

    # vimeo.com/108673820 Uploaded 449K Plays 624 Comments
  3. This is a project-based tutorial oriented to ICE users and following how they can adapt some of their techniques to Houdini. Thanks to Mark Schoennagel for his support.
    Remember you can get the source files at this thread on Side Effects message board
    http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31222

    ICE TO HOUDINI PROJECT TUTORIAL -Total Length: 01:23:03

    - 00:00:00 - Introduction

    - 00:02:40 - Emitting Particles

    - 00:07:32 - Scale Attribute (pscale)

    - 00:21:57 - Particles Orientation

    - 00:28:26 - Instancing

    - 00:31:08 - Wiggler Tool

    - 00:41:11 - Monitoring and Optimizing Performance

    - 00:47:40 - Releasing Particles (Groups "Vs" Ice States)

    - 00:53:47 - Adding Forces to Particles

    - 01:03:58 - Angular Forces

    - 01:08:10 - Painting An Attribute (Custom Attributes "Vs" ICE Weight Maps)

    - 01:12:25 - Asset Creation (Digital Assets "Vs" ICE Compounds)

    - 01:18:40 - Quick Lighting, Shading & Rendering

    # vimeo.com/89869747 Uploaded 12.7K Plays 14 Comments
  4. Creating a disintegration effect in Houdini using an animated noise map.

    # vimeo.com/56419948 Uploaded 68.4K Plays 29 Comments

RGV

Richard Gutierrez

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