1. Over the course of six months a team of Mill artists worked to realise the vision of cult director GMUNK and his brief. The task was to visualise the way an artificial intelligence might perceive, conceive and create a car ad for Audi. Mill Deputy Head of 3D, Alex Hammond and Mill 3D Artist, Dan Yargici, will take the audience on a journey through their process which leveraged the power of SideFX Software, Houdini. The process helped to create lucid images of a surreal dreamscape driven by an even more surreal brief.

    # vimeo.com/267865111 Uploaded 3,883 Plays 3 Comments
  2. There is a simple tutorial i made about pyro explosion tweaking the shader similar the last i did: http://www.carlosparmentier.com/wp-content/gallery/3d/pyrov03.jpg also like fumefx in scatter light.

    Video example: vimeo.com/116521728

    sorry for not putting sound because I am deaf, I put everything in text

    hope you enjoy this tutorial!

    PC specs: I7 4960x, 64gb ram, gtx 780, windows 7 64.

    Thanks to Alejandro Echeverry and Igor Zanic for their tips to improve everything better.

    # vimeo.com/116385425 Uploaded 57.8K Plays 96 Comments
  3. The tool use the resampling method.
    There is a difference between VDB and Volume when I store Displacement info ... Need to ask SESI about it.

    # vimeo.com/109817823 Uploaded 1,881 Plays 10 Comments

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angeloyang

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