Project by ECAL/Benjamin Muzzin
Tutors: Alain Bellet, Gael Hugo, Christophe Guignard, Vincent Jacquier
Assistants : Karian Foehr, Matthieu Minguet, Mathieu Rivier
ECAL / University of Art and Design, Lausanne Switzerland
Bachelor Media & Interaction Design
Film edited by Pauline Saglio
Music : "Murder!" by Montgomery Clunk (myspace.com/monteebeats) ecal.ch + ECAL - Bachelor Media&Interaction Design
With this project I wanted to explore the notion of the third dimension, with the desire to try to get out of the usual frame of a flat screen. For this, my work mainly consisted in exploring and experimenting a different device for displaying images, trying to give animations volume in space. The resulting machine works with the rotation of two screens placed back to back, creating a three-dimensional animated sequence that can be seen at 360 degrees. Due to the persistence of vision, the shapes that appear on the screen turn into kinetic light sculptures.
Blooms are 3-D printed sculptures designed to animate when spun under a strobe light. Unlike a 3D zoetrope, which animates a sequence of small changes to objects, a bloom animates as a single self-contained sculpture. The bloom’s animation effect is achieved by progressive rotations of the golden ratio, phi (ϕ), the same ratio that nature employs to generate the spiral patterns we see in pinecones and sunflowers. The rotational speed and strobe rate of the bloom are synchronized so that one flash occurs every time the bloom turns 137.5º (the angular version of phi).* Each bloom’s particular form and behavior is determined by a unique parametric seed I call a phi-nome (/fī nōm/). -John Edmark
John Edmark is an artist, designer, and inventor. He teaches at Stanford University.
A projection mapping based installation created for Chromatic 2015 at La cite Mode et Design in Paris.
Using my trajectories technique that consists of freezing a series of actions in time physically before animating each object sequentially through projection mapping, opposing players dialogue through a series of racket exchanges that intensifies to the point of no return.
Trajectories 2 is both a frenetic and serene piece, a delicate hommage to time, evocative of our memories and our contemporary anxiety, or how we choose to subdue ourselves to it's relentless rhythm.
The effect while on site is hypnotic, surreal, as we really feel the presence of the two players battling it out. A 2d animation that is given life and depth, Trajectories 2 was a big success in Paris, with even the previous mayor of Paris gracing it with his presence.