Sonos Playground Deconstructed is a site-specific installation in the Nam June Paik / HBO Production Lab at the Museum of the Moving Image. It is presented in conjunction with the exhibition Spectacle: The Music Video, April 3–June 16, 2013
Visitors are able to select any song from an iPad and watch a visualization of the music projected onto the surrounding walls. Through motion-capture technology, visitors can interact with and manipulate the animation through movement.
The installation aims to bring minimalist art to life as an immersive music video environment. Inspired by the wall drawings of Sol LeWitt and the room-flooding sound of the Sonos Playbar, Sonos Playground was originally installed in a 250 sq. ft shed at the Sonos Studio at the 2013 SXSW festival. At Museum of the Moving Image, Sonos Playground Deconstructed has re-imagined the experience using five detached walls suspended above a reflective floor. Each of the walls has been painted with 27 1-inch wide white lines and 26 2-inch wide black lines. By mapping the white lines set between black lines we were able to create a more immersive and surreal environment.
Interactive Ecosystem Simulator made with openFrameworks and Kinect (openNI drivers) and openGL shaders.
This app was develop as the core software of EfectoMariposa ( patriciogonzalezvivo.com/butterfly.html ). An interactive instalation that invites to alternate the perception among the micro and the macro to discover the complexity and richness of the world around us, as well as to realize our participation and responsibility in this whole.
Patterns of Harmony is a mirrored projection mapping installation inspired by quantum physics and a research to find the origin of geometry. It focuses on all of nature's weird beauty, takes concepts from far beyond the perceptivity of the human mind and attempts to translate them into a unified, spatial form.
The physical object is a fractal of cubes, though it does not contain any physical cubes, only reflections and projections of it. It is built by applying a combination of rear-projection and two-way mirror foils on acrylic glass, and the final effect is achieved by mapping and projecting animated graphics on the back of the installation. Thereby the light gets “trapped inside” the object, breaks on it’s physical structure and create the illusion of other shapes, eventually letting our minds take care of the construction of the visible geometry.