After years of abstract motion design we're extremely proud to present our first realistic project !!!
We'd love to show it to everyone in proper VR (like Gear VR), but if you don't own one, just imagine you're in the Soyuz spacecraft and Google Cardboard it maybe? :D
In 1978 Poland got a chance to send its national into outer space. From four brave pilots - one has been chosen, while three of his replacements stayed on the ground. Samsung wanted to make their dream come true and curated this VR experience - inspired by a Soyuz 30 spaceflight as a part of #DoWhatYouCant campaign.
Future of Storytelling Speaker: Saschka Unseld
Creative Director, Oculus Story Studio
In virtual reality, you are at the center of every story. Saschka Unseld, head of Oculus Story Studio, wants to keep you there, experiencing virtual worlds directly, with characters who interact with you in real time. You read a book and you watch a film, but in virtual reality, you experience a story. It’s told through your senses, and Unseld and his team are now discovering what that means—how characters should react to you, how to make your experience interactive and responsive. It’s a learning curve that’s just beginning—built on a heritage of storytelling but breaking down the fourth wall in a new way. Unseld will be sharing some of what his studio is learning at this year’s FoST.
2015 Future of StoryTelling Summit Speaker: Phil Chen
Chief Content Officer, HTC & Cofounder, Vive
Apply to attend: fost.org
Virtual reality pushes the capabilities of computers like no other current technology; putting a 3D world in front of you and making it interactive requires a lot of power. But the payoff? A new medium that directly engages with you, multiplying your perspective and allowing a new kind of empathy. Phil Chen, Chief Content Officer of HTC’s Vive, is working to intensify that experience by stressing interactivity—not just putting you into a virtual world, but encouraging you to engage with it. You can stick your head inside a jet engine or walk inside your own brain. At FoST, Chen will discuss how interactivity makes VR a tool for learning, for communication, and for storytelling—a way to add a new dimension to our lives.
2015 Future of StoryTelling Summit Speaker: Glen Keane
Animator, The Little Mermaid, Tarzan, Beauty and the Beast, and Duet
Apply to attend: fost.org
Keane's VR painting is created in Tiltbrush: tiltbrush.com
Over nearly four decades at Disney, Glen Keane animated some the most compelling characters of our time: Ariel from The Little Mermaid, the titular beast in Beauty and the Beast, and Disney’s Tarzan, to name just a few. The son of cartoonist Bil Keane (The Family Circus), Glen learned early on the importance of holding onto your childhood creativity—and how art can powerfully convey emotion. Keane has spent his career embracing new tools, from digital environments to 3D animation to today’s virtual reality, which finally enables him to step into his drawings and wander freely through his imagination. At FoST, he'll explore how to tap into your own creativity, connecting to emotion and character more directly than ever before.