This was done for demonstration of Houdini. To do something related to VFX that didnt include dynamics or particles. This entire scene was done in Houdini, including the modeling. The curve generation was done using Carve Sop and then added other elements to it.
The tutorial for this animation is now available through CMIVFX. Link for the trailer is given below. vimeo.com/63586054
In this tutorial we'll lean how to melt objects in Houdini 14 using FLIP with variable viscosity & custom attributes. We'll also take a look at controlling our shader parameters with custom attributes and discuss techniques to leverage Houdini's powerful compositing context for texture map creation.
MPC Los Angeles
The VFX Tour
Brand New School
Dominik Eulberg - Sansula (Max Cooper's Lost In Sound Remix)
Max Cooper - Harmonisch Serie (Original Mix)