1. Original Video Link: vimeo.com/148425539

    This is breakdown of personal thesis project SPRINTRO

    I used C4d and Maya for the modeling. For the animation, I captured myself at a motion capture studio to get some animations and cleaned it using Motionbuilder.
    Also, I used Octane and Physical for texrue and lighting.
    I hope you guys enjoy it!! Thanks!!

    Music - Ambinate - Horizon Horizon EP

    # vimeo.com/148426069 Uploaded 9,520 Plays 31 Comments
  2. Ubisoft asked Rez to create the announcement trailer for their beautiful and poetic game Child Of Light, including the design and animation of a reworked version of the famous Ubisoft logo.

    We wanted to stay very close to the aesthetic look and universe of the game while bringing our own touch. We came up with this idea of using ink spills that would spread and reveal step by the step the game. We also created small cinematics snippets as the game was under production. We've animated concept-arts and captured the main character on a green screen to save costs and time animating it.

    In only 4 weeks, the final result was beyond expectations. With the voice over, the music and sound effects, both client and us felt we found the best recipe to create this very moody and emotional piece, appart from what is done is the videogame industry! The trailer was successfully received across the world by public and press. The game got massive attention and sold very well!

    Here is the visual effects breakdown video! We hope you'll enjoy it!!

    # vimeo.com/132407339 Uploaded 1,501 Plays 2 Comments
  3. Take a look at how the MPC Shorts team at MPC NY put together the in-house short films Sunny and Steve: Enjoy the Sweets and sequel, Sunny and Steve: Meet Sally.

    # vimeo.com/146448078 Uploaded 4,627 Plays 3 Comments
  4. CTBC, Chinatrust Finantial Holding Co., Ltd., was a film that from a technical point a view represented a big challenge for our team. Given the technical difficulties of filming in storm environment, the use of 3D was indeed the most viable solution for carrying out various aspects of this campaign. So it began the process of reproducing the original boat on a 3D model as well as an entire scenario with specific characteristics requested by the customer. The 3D was also used in various objects and environments throughout the film. For the viewer, this post-production work is completely imperceptible, giving the impression that the whole movie is made of real footage. This was undoubtedly the main goal of this project, which given the final result, it seems to us completely achieved.

    Agency: McCann China
    Production Co.: Diamantino Filmes
    Director: Diamantino Ferreira
    Post-House: Ingreme

    Music Credits: BANKS - Beggin for thread

    # vimeo.com/127277252 Uploaded 6,759 Plays 5 Comments
  5. IKEA encourages parents to “Come Home to Play” in its latest campaign, inspiring adults to learn from childish enthusiasm by throwing off the shackles of “serious” and embracing the power of play.

    The MPC motion Design Studio developed the DMP and VFX elements that are incorporated in to the film, such as the CG road, rocks and grass and flowers , clouds, fire, smoke and dust.

    The 2D Nuke team undertook extensive work joining multiple takes together, and compositing the the shoot elements with the DMP backgrounds and VFX renders, to really bring the film to life.

    # vimeo.com/146221185 Uploaded 10.3K Plays 8 Comments

Making of

Yara

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