Idea / design / programming: http://sergemaheu.com
A classroom filled with 24 musicians (individual speakers/screens aka Apple computers). A maestro (me). A Microsoft Kinect. Some sound/image/network/interactive programming. This is the perfect setup for a glitch orchestra music project.
Interactive Audiovisual Installation
Visualisation of a group of particles who live inside an audio-reactive simulated physics system.
The system is composed by several gravitational fields that react to sound. The attract/repel forces of each gravitational field are related to the sound frequencies (analysed in real-time). The forces make the particles move around the system, creating this way a visual relation between the sound and the particles' motion.
The audience, through a gamepad, can interact with the system changing parameters and manipulating extra forces.
By Rodrigo Carvalho.
Track: Most People Have Been Trained to Be Bored " Tools that are no good" (Gustavo Costa).
Exhibited in January at Axa Building Porto.
* Made in Processing.
Using Toxic physics library (toxiclibs.org/) and Procontroll lib (http://creativecomputing.cc/p5libs/procontroll/)
** This visualization is a derivation/evolution from this vimeo.com/81705600 / http://visiophone-lab.com/wp/?p=384and this vimeo.com/75788989