1. A few people asked me why and how I use Maya for retopo. Here is a quick demo of retopo in Maya 2016 using the modeling toolbox. You can download the hotkey toggle scipts I use for isolate selected, wireframe on shaded, and xray here: http://tinyurl.com/jxcb93v

    # vimeo.com/153745412 Uploaded
  2. I've been developing Ice auto rigging system within the past three years, and this is a technical demo of some of the features that are available in Ice 1.0!
    The character in the demo is "Alya", my new character rig that will be available for download in the first quarter of 2017!

    For more info about Ice 1.0, please visit my website at http://www.eyad.tv

    Alya's rig pre-registration form is available here:
    https://eyad.tv/home/alya_pre_registration/

    # vimeo.com/191885237 Uploaded 24.9K Plays 31 Comments
  3. In this video, we'll take what we learned about object oriented programming and start working on a character picker interface. This project will span 2 weeks, so keep an eye out for part 2 next week!
    Thanks :)

    And special thanks to Rigging Dojo! Check them out!

    # vimeo.com/45980607 Uploaded 10.1K Plays 13 Comments
  4. Character rigging, tool and plug-in development

    # vimeo.com/126761811 Uploaded 2,165 Plays 7 Comments
  5. This is how I create 3D wrinkle maps using multiple displacement maps.

    Jon Stratton, a 3D Digital Modeler and Matte Painter specializing in Character modeling facial blend shapes and environments. maddaboutdigitalart.com

    # vimeo.com/141950746 Uploaded 8,357 Plays 8 Comments

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