Click here to get sample files for this masterclass: http://bit.ly/1Gtfi92
Houdini 15 introduces many enhancements to the Mantra renderer, adding exciting new features and building on existing strengths. New features include quality metrics, adaptive sampling, texture & surface baking and render check-pointing. This class provides a mix of the theory behind the new features and practical techniques to help get you started using them in production.
The old man model used in this video was created by Akin Bilgic at AKINBILGIC.com.
A look at some uses for the Ray SOP - a SOP that allows you to project the points of one object onto the surface of another. In this video we look at four uses for the SOP - to transform the shape of one object to match another, to detect when one object is below another, and to transfer UV attributes from one object to another. Finally we look at how to use the Ray SOP to project some 'ivy' geometry onto a pillar.