My real-time / game VFX demo reel.
Software used: UDK, Unity, Photoshop, Maya, Houdini, Illustrator
Slap-On Rig and “Sam” Model by Wynand Lens: http://www.creativecrash.com/maya/downloads/character-rigs/c/sam-slap-on-rig
Background props from UDK/Epic
This reel would have been damn near impossible without considerable help and teaching from Scott Kennedy, Bill Kladis and Rick Gilliland. Thanks guys!
I am a VFX artist with more than 12 years of experience in the game industry
If you want to contact me, send me an e-mail
More stuff from “effect real”
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