Austin Museum of Digital Art

Using tangible traditional toys to enhance augmented reality in games and causual play.

SCOPE merges the basic characteristics of video games and real-life toys to improve existing games or create new ones. By attributing various virtual parameters commonly used in video games (power, life, magic, experience, attack, weapons, etc.) to tangible toys, it brings the toys to life. With this approach, it is possible to create all sorts of videogame concepts mixed with the real world. For example, a child's bedroom could become a natural battleground for play.

Frantz Lasorne
L’École de design Nantes Atlantique

# vimeo.com/3853814 Uploaded 71.8K Plays / / 10 Comments Watch in Couch Mode

Austin Museum of Digital Art

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This channel showcases the best in digital animation (both narrative and experimental), computer-based installation art, electronic music videos and live performance clips, as well as BTS documentaries about digital artists and their respective processes


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This channel showcases the best in digital animation (both narrative and experimental), computer-based installation art, electronic music videos and live performance clips, as well as BTS documentaries about digital artists and their respective processes available on vimeo. Some of the artists included here have even been featured in our Digital Showcase, Screening, and Performance Series events in Austin, TX.

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