Patrick worked with the teams at Elastic, RPS, A52 and 72andSunny to create this bleak vision of an augmented future for the next installment in Activision's Call of Duty series.

Agency | 72andSunny
Client | Activision

Production | Pecubu Productions
Director | Patrick Clair
Executive Producer | Jennifer Sofio Hall
Line Producer | Kelly Christensen

Editorial | Rock Paper Scissors
Editor | David Brodie
Assistant Editors | Niles Howard, Josh Hayes
Producer | Dina Ciccotello
Executive Producer | Angela Dorian

Post Production
Design Studio | Elastic
Creative Director | Patrick Clair
Designer(s) | Paul Kim, Kevin Heo, Jeff Han
2D Animators | Yongsub Song, Steve Do
Head of 3D | Kirk Shintani
CG Supervisor | Andrew Romatz,
3D Artists | Cody Woodard, Andy Byrne, Ian Ruhfass, Josephine Kahng, Christian Sanchez, Adam Carter, Alyssa Diaz, Erin Clarke, Joe C, Joe Paniagua, Samuel Ortiz, Wendy Klein, Miguel Salek, Joe Chiechi
Lead Compositor | Andy McKenna
Additional Compositors | Matt Sousa, Steve Wolf, Andres Barrios, Richard Hirst, Stefan Gaillot, Christel Hazard, Chris Moore
Finishing | Gabe Sanchez, Kevin Stokes, Erik Rojas, David Tregde
Executive Producer | Jennifer Sofio Hall
Producer: |Carol Salek
Production Coordinator | Cudjo Collins

Color | A52
Colorist | Paul Yacono
Color Assistant | Chris Riley

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