Blender3D [Tutorial]

This is my first screencast, showing the workflow I am using to increase resolution and enhance texture details on already painted textures. This is done by rebaking the existing textures to a new uv layout in blender and using Mari to fill in the details.

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Blender3D [Tutorial]


You have a tutorial made for Blender that is not on here? Send us a message and we will try to add it asap.

Related channels:
Blender3D [Animation/Videos]
Blender3D [Time lapse]

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