¡A la aventura! es una serie de 4 ilustraciones realizadas en formato 360 para poder visualizarse en dispositivos de realidad virtual.
El concepto principal de esta serie es capturar esos sueños que todos hemos tenido desde la infancia, como buscar un tesoro perdido en las profundidades submarinas, disfrutar de una buena tarde de verano en la playa, volar una avioneta sobre el mar o visitar el espacio exterior.
Para crear estas escenas panorámicas se utilizaron herramientas de Cinema 4D y Photoshop. Primero se modelaron los personajes y se colocaron en un ambiente lleno de detalles para contar una historia en un sólo shot. Con la escena 3D lista, se genero un render panorámico que fue base para ilustrar.
This is the first artwork of a series of illustrations designed in 360 panorama format for virtual reality devices. Inspiration comes from the adventure fantasies we all had when we were children.
The main concept of this series is to capture those dreams that we have all had since childhood, such as finding a lost treasure in the underwater depths, enjoying a good summer afternoon on the beach, flying a plane over the sea or visiting outer space .
To create these panoramic scenes I used Cinema 4D and Photoshop. First the characters were modeled and placed in an scene full of details to tell a story in a single shot. With the 3D scene ready, a panoramic render was generated and that was my reference to illustrate.
I am a motion graphics producer, my focus is branding and storytelling.
I´m always available for business & coffee! :D
Take a look at more of my work at: damnejesus.com
In this tutorial I'll be covering one of the most overlooked features for organization and viewport speed optimization in Cinema 4D...LAYERS! If you've never worked with them before, you will do yourself a disservice to not watch this and learn how much it can improve your workflow! I'll go over the basics of layers, how to add objects to layers, and then break down all of the aspects of each layer and how you can use it to your advantage and optimize your viewport speed to the fullest!
I was once someone who was ignorant of layers and never used them...man am I glad I learned about them! Without Layers, some of my projects would be just plain unworkable because of how bogged downCinema 4D's viewport got.
Maybe this tip is simply and easy but can give us differents ways to create transitions between two objects.
In this video I show you how to create transitions between two objects with a tracer.
Create two objects, group both with a null and "fracture mograph". Then add a plain and delay effector to control the movement of the objects. Finally, add a tracer mograph to create the trace of the fracture movement.