1. This is a rough pre-vis to test multiple systems - animation (blender), cloth sim with lots of layers (marvelous designer), fracture and physics (blender).

    # vimeo.com/102153147 Uploaded 359 Plays 3 Comments
  2. Various lighting tests for a character sculpted in Zbrush and rendered in Cycles (Blender). The heads on the left are the final version, the right side has various stages of the model, lighting and shaders.

    # vimeo.com/85572461 Uploaded 432 Plays 0 Comments
  3. Fun with Blender (blender.org): I used FlexiRig (cloud.blender.org) as a base, but added textures and Freestyle line rendering. And a bit of grease pencil for the spit.

    # vimeo.com/160473826 Uploaded 182 Plays 0 Comments



cg work

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