1. In this tutorial I discuss the differences between a Straight and a Premultiplied Alpha channel. How to spot the difference and ensure you interpret your files correctly when setting up your composite.

    I also cover the Straight Alpha parameter that is offered when rendering Cinema4D Multipass renders.

    # vimeo.com/11064139 Uploaded 30.4K Plays 7 Comments
  2. While the non-free Unity3D Pro has some options for realtime shadows and lighting, it is often quite computationally expensive (takes a lot of CPU cycles for calculations).

    The last step(s) are more involved and you can not do this with SketchUp alone... You could use 3ds Max or the LightUp SketchUp plugin or other tools. But as a student you can get a free license for Cinema4D, which can help you with baking the lighting into a texture map. This will render the scene, but instead of showing it on the screen it will be rendered onto a texture map which is wrapped around (a copy of) the model.

    Step 1: getting the SketchUp model into Cinema4D (using the FBX file). Set units to Meters in C4D and ensure that all texture maps are properly found. You could rename the textures folder into "tex".

    # vimeo.com/11049137 Uploaded 1,921 Plays 1 Comment
  3. Hosted by Rob Redman.

    This tutorial is pretty basic but it answers a few questions I get on a regular basis. It deals with animating materials and also shows how to apply the same technique to various parameters.

    You may want to skip this if you are an experienced user but if you have only made stills up until now it might be worth a watch.

    More tutorials at pariahstudios.co.uk and a forum at pariahstudios.co.uk/forum

    # vimeo.com/9947227 Uploaded
  4. In this tutorial, I show you how to make the ice cube bumpers that have been popular on the NBC's presentation of the olympics. See the full blog post, here: greyscalegorilla.com/blog/2010/02/how-to-make-the-2010-winter-olympics-ice-cube-event-bumpers/

    # vimeo.com/9722766 Uploaded 56.2K Plays 18 Comments
  5. In this tutorial, I show you how to make a fun cascading text effect shown below using Cinema 4D. Mograph, shader effectors, step effectors, and extrude nurbs. I also show you how to light the scene by using some reflective white cards and my upcoming Studio Light Kit. Watch the full tutorial, Here: greyscalegorilla.com/blog/2010/02/cascading-text-with-cinema-and-aftereffects-part-1/

    # vimeo.com/9396504 Uploaded 119K Plays 33 Comments

Cinema 4D Tutorials

Jack East

Informative tutorials on Cinema 4D.

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