1. Working with building and rigging a character for animation with Cinema 4D's (r14) native Character Animation Components, CMotion then importing the walk cycle in Unity 3.5.

    # vimeo.com/50940701 Uploaded 6,753 Plays / / 9 Comments Watch in Couch Mode
  2. This is another attempt to perfect a blender tutorial I watched many moons ago, this was done in cinema 4D.
    The modelling in blender was using the array tool, though this does not work in cinema quite the same way. the basic tutorial is easy to understand. Using C4D's symmetry and array tool's for the wheel. The tyre same general rules for modelling however I extruded from the pattern rather than creating faces, please note if you do not want to have problems extruding the tyre wall I suggest extruding that first before the tyre pattern, this will ensure your mesh travels in the same direction apply the symmetry object to complete both sides of the tyre, then use the clone tool. This is to your own preference but i created approximately 54 clones then used the bend deformer scaled to approximately 1 clone rotated 90˚ with a bend strength of 6.945˚ ensure you close the gap as closely as you can once you have achieved your tyre shape add a quick matt black with specular activated, you will notice distortions in the tyre wall, to eradicate this simply select current state to object and then run optimise, re render will now show a smooth outer tyre p.s don't forget to hide the old one
    tutorials are here By Andrew Price. Car Tyre vimeo.com/4415254 Car Rim vimeo.com/4422320 enjoy don't forget to thank him

    # vimeo.com/49409684 Uploaded 3,800 Plays / / 9 Comments Watch in Couch Mode
  3. A timelapse video of a Camera Matching test session in Cinema 4D R14.

    Music: "As Colorful As Ever" by Broke For Free (brokeforfree.com/)

    P.S. I had to re-upload due to malfunctions of Vimeo's "Enhancer".

    # vimeo.com/48136852 Uploaded 8,017 Plays / / 5 Comments Watch in Couch Mode
  4. jimmycoppens.com

    After doing some serious character rigging for a project I realized that the scapula component on the C4D advanced biped character template has a serious friggin flaw that will complete ruin your day! After a couple of hours of pounding my head against the wall I figured out a solution....so here it is.

    I always wondered why in every friggin advanced biped rigging tutorial NObody used the scapula joint...well, now you know why!

    See the writeup on my personal blog
    jimmycoppens.com/index.php/blog/46-scapula-problems-in-the-advanced-biped-character-template-for-c4dr13

    # vimeo.com/39665685 Uploaded 1,400 Plays / / 0 Comments Watch in Couch Mode
  5. Some of the problems I've run into while utilizing the C4Dr13 Advanced Biped character template. Specifically when you create the scapula after you've already moved the clavicle and shoulder joints in the "adjust" section of the character objects.

    I'll keep the quick tips coming and if you have any questions let me know.

    jimmycoppens.com

    # vimeo.com/37212911 Uploaded 2,392 Plays / / 0 Comments Watch in Couch Mode

Cinema 4D Tutorials

Jack East

Informative tutorials on Cinema 4D.

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