1. This is tutorial for an Xpresso based tool I created for Cinema 4D called PolyStepper.
    It deforms any polygon object onto a mograph cloner.

    Download PolyStepper here: dl.dropboxusercontent.com/u/1830495/PolyStepper%20V01.c4d.zip
    Watch the Polystepper in action: vimeo.com/44871719

    # vimeo.com/45009976 Uploaded 49.8K Plays 36 Comments
  2. Please share your comments, ideas, critique here:

    # vimeo.com/47845557 Uploaded
  3. Moving objects in and out of dense hierarchies in the Cinema4D's Object Manager can be cumbersome. Here's a simple workaround to speed your workflow thru the quagmire.

    # vimeo.com/59522229 Uploaded 2,347 Plays 14 Comments
  4. In this tutorial I'm going to explore a few of the many uses of the Cinema 4D Jiggle Deformer and even show how I used it to help animate Baymax from Big Hero 6! The Jiggle Deformer is super powerful and allows you to apply nice 'springy', ‘squash & stretch’ and ‘follow through’ type effects to your animations quickly, easily, and without adding any keyframes! Think of it as a Deformer that allows you to apply that Spring effect that you’ll find in a Delay Effector. Specifically, I’m going to show you how the Jiggle Deformer can help you in your 2D style animation workflow and I’ll explain why it’s a really nice alternative to hand keyframing the same type of movements using After Effects’ Puppet Tool. First, we’ll go over the basics and settings of the Jiggle Deformer and the basics what it can do. From there, I’ll show you how to use it with Falloffs, Vector Maps, and Particle Modifiers like Wind. Finally, I’ll to demonstrate how super cool the Jiggle Deformer is by showing you how to add some awesome jiggly movement to a character animation created using a Pose Morph Tag.

    Watch the full tutorial & download Baymax character rig scene file here:
    Follow me on Twitter: twitter.com/eyedesyn
    Check out my other tutorials at eyedesyn.com
    Sign up for the Eyedesyn Newsletter here: http://bit.ly/1e22BRG

    # vimeo.com/110441419 Uploaded 23.6K Plays 14 Comments
  5. In this presentation, Tim Clapham of Hello Luxx demonstrates how Cinema 4D was used in the creation of a brand campaign for HBO Action Nation, a print campaign for cyclists in Sydney and for Corona Sneaker Pimps, and in the E3 trailer for the video game The Division.

    In Action Nation, Tim demonstrates how simple elements can be combined with the help of Cinema 4D’s MoGraph features to create impressive machinery, including gears, chains and pipes.

    In Share the Path with Care, Tim shows how the chain element he created for HBO was repurposed in another spot, forming type with the help of Spline Wrap. You’ll also see how the rotation options within the Sweep object provide flexibility in forming type to appear like a shoelace.

    The same shoelace was then repurposed in an ad for Corona Sneaker Pimps.

    Finally, Tim highlights how Cinema 4D’s MoGraph features were used in the creation of the trailer for the video game The Divison. You’ll see how proxy objects and Cinema 4D’s layer system can be used to effectively manage large projects.

    Recorded Live at Siggraph 2014 in Vancouver, BC Canada

    HBO Action Nation
    Share the Path with Care
    Corona Sneaker Pimps
    The Division

    Watch these and other great presentations and tutorials at cineversity.com!

    # vimeo.com/104523499 Uploaded

C4D Lern / Cream of La Crop

Kris Cook | Too & Flow PRO

Things I wish I'd known years ago.

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