Ever Since I Was A Kid It Seemed I Collected Something –
De Angela Duff is an avid music collector. In fact, it is an obsession. She's been collecting music since she was 10 years old. As a college student in the late eighties, her passion was catapulted by weekly visits to Wax ’N Facts, Fantasyland, and later Criminal Records in Atlanta, Georgia. The first time she came to Minneapolis was for EYEO in 2012 and, within an hour of landing, the first place she visited was Electric Fetus. She even began an online radio show in 2004 in order to justify her music buying habits. And yes she still buys music! Why? Because Music Still Matters! Music is a powerful medium that elicits emotions and memories, brings people together, and ultimately changes lives. It makes little to no sense to physically own a music collection in this day and age of streaming and digital downloads, but in this ignite talk, she may just convince you that not only does music still matter, but that the physicality of the experience of music is paramount.
Trash Rules Everything Around Me: What Discarded Data Can Tell Us About Money and Power –
What lengths do you need to go to in order to uncover hidden stories? In Sands' case, he has been digging through the trash for data. Not just any trash, but trash in the legally fuzzy and heavily surveilled space of ATMs. With the specter of bank security watching and cameras pointing at him when he grabs the contents of the ATM trash baskets, the experience is a bit different than downloading a CSV. But what he's trying to retrieve cannot be found from googling. The process of transcribing this data feels a bit ridiculous. The scene is of him wearing rubber gloves and smelling like rotting Starbucks. The feelings experienced when parsing through it however are a mix of thrill and unexpected discomfort. The discovery of the same person returning to the ATM for instance, knowing they have $30,000 in their account is accompanied with a sense of invasion, but also pales in comparison with the power banks wield when viewing this in the aggregate. What this story reveals is a glimpse of the profound power we are oblivious to when we insert our ATM card, and the messy process required to see it.
Riding Through Walls: a X-Canada Bike Journey Through Google Streetview. –
Riding through Walls' is an 18-month durational performance in physical computing in the form of a cross-Canada cycle through Google Streetview. Megan Smith pedaled a networked, vintage Air Wing stationary bike that propeled her visually through the photographic map tiles at the same speed as her pedalling. The experience was engrossing and she at times was obsessively motivated to keep pedalling in order to discover more.
What’s False about True Color –
Is NASA's Blue Marble real? Voyager images of Jupiter (not only are they invisible to the naked eye, but they were taken in orange and violet light)? Images of Earth that show water vapor in the atmosphere? Satellite images of destruction wrought by Boko Haram? The Calabi-Yau Manifold? When we visualize data, what responsibilities do we have to make accurate representations? What assumptions do we make when we choose conventional representations of the invisible?
The UX of Story (or: How Two Cinematographers Ended Up Making an Audio-Only App for a Museum) –
Is the idea of packing hundreds of strangers in front of a blank screen, charging them $40, turning out the lights and making them watch a mechanical reproduction of recorded images an ideal way to tell a story, or is it just an efficient way to tell a story? Why was anyone surprised that as soon as people could bring these mechanical reproductions into their homes, that they would stop going to the theater? After thousands of years of shared story experiences, how did the advent of recording, reproduction, and distribution turn storytelling into a solitary, one-way communication? Often, the inclusion of technology results in a further isolation - for example strapping that mechanical reproduction directly to our faces. But is it possible that technology could be used to bring interactivity back into storytelling - to get people off the couch, out of the house, out of their comfort zone and once-again participate in shared stories? Mandy and Ivaylo had a crazy idea about how this could work and convinced the Minneapolis Institute of Art to let them make it a real thing. In this talk, they present a brief history of the UX of Storytelling, their idea on how to keep it moving forward, and a few of the lessons they learned, theories they tested, and how film language can be surprisingly interactive, even without any recorded images.