UK based artist James Bridle introduces a three day worksop at Fabrica entitled "Balloon Infrastructures". The history of balloon flight goes back almost 2000 years, manned flight over 200 - and as a weapon, to 1849: from Treviso. James Bridle explains the principles of grassroots mapping and balloon photography, and explores the possibilities of balloons as playful and political platforms for cartography, aerial photography, surveillance and infrastructure; their relationship to drones and satellites; and their potential as architecture.
At Fabrica, US based photographer Donna Ferrato talks about her work, life and relationship with photojournalist Philip Jones Griffiths. She shows photos from her books on love and domestic violence, and explains why she's "looking for Elio".
Fabrica hosts Robert Wong, Chief Creative Officer at Google Creative Lab. Wong speaks on the inextricable dynamic between product development and storytelling. When Google builds a new product, a small group of creatives called the Google Creative Lab are charged with spinning a story from the raw technology. They do so to communicate the magic of Google products and the spirit of the people who make them, to users. Sometimes, the way in which their stories explore technology’s roles and possibilities in the real world influence the development of the product.
In this lecture at Fabrica, Travis Kirton speaks about the practice of being an artist, designer and researcher in the space of interaction/media/computation as being complex and often alchemistic. The work encompasses an immense amount of media and objects, some intangibly built of code, some as concrete as wood and others somewhere in between. Throughout his experience over the last decade at institutions such as the Ars Electronica Futurelab, the Banff New Media Institute, and working in collaboration with companies such as Tangible Interaction Inc., Travis Kirton has come to begin creating a new platform for creative expression that suits more directly his artistic and academic research interests. He has developed C4, a new creative coding API suited for designers and artists alike. At the center of this API is the concept of a media:object and an attempt at evolving the space creative-coding.
Patrick Tanguay edits The Alpine Review. He also works as a strategist and webmaker and is part of Espaces temps in developing and managing collaborative and creative spaces. At Fabrica he talks about ideation, collaborators, content strategy and measures of success, based on his experience of launching an independent, 300-page paper magazine in the 21st century, with a team with no publishing experience. What is the thinking behind the project, how did it come to be and what are some of the lessons learned through that endeavor?