I-Weather as Deep Space Public Lighting was exhibited during the 2010 01SJ Biennial in San Jose (San Francisco Bay Area, CA, September 4-19, 2010). It was curated by Steve Dietz and assistant curator Jaime Austin.
I-Weather as Deep Space Public Lighting proposes a critical use of I-Weather (an open source artificial climate created in 2001 by Philippe Rahm and fabric | ch: i-weather.org) as a model for a metabolic public lighting source, distributed and synchronized through an imaginary Deep Space Internet (as planned by NASA since 2008) into the confined and conditioned environments of space exploration vehicles or into speculative public spaces of “distant colonies”.
What could a public space offer in 2010? How could public lighting --an old technology... that still defines most part of the public space at night-- evolve? What is the nature of space in Outer Space, is it public, private? If it is a public space -- by now, space exploration has been mostly supported by public fundings... --, could we light it up with a public and open source artificial climate, distributed through a new type of Internet? These were some of the ideas we tried to adress through this installation.
Arctic Opening (Fenêtre arctique) is a recent installation by fabric | ch, curated by Seconde Nature (curator: Pierre-Emmanuel Reviron) that we installed on the Frioul Islands near Marseille, in the context of the Festival MIMI (Festival des musiques innovantes et actuelles).
The aim of the project was to let appear a "second day" made of a large artificial lighting, between Marseille's sunsets and sunrises, when everything became dark and quiet on the islands. This illumination had its source up north, beyond the polar circle, where the sun shines 24 hours long during summer. Thus the continuous day of the arctic summer was transported to the shore of the Mediterranean Sea during a few nights.
Arctic Opening lit up a zone of the arid landscape of the Frioul close to an industrial ruin, channeling a fictional catastrophic future of an Arctic Ocean free of ice with the present of this Mediterranean island, already surrounded by sea routes and heavy tourism. The result became a metis landscape, all nights long: an arctic Mediterranean, remote day at night.
Satellite Daylight, 46°28'N is a light installation by fabric | ch, commissioned by Nestlé for its contemporary art collection.
Satellite Daylight, 46°28'N is a sample of day light: a slice of one hour of terrestrial illumination, broadcasted live along latitude 46° 28'N. Moving virtually at the speed of a satellite (7541m / s), light emitted by the neon tubes installed on the two opposite sides of the installation reproduces in an abstract way the variations of terrestrial luminosity. A control display shows the interface of the software developed to analyze solar luminosity and convert it into electric intensity.
Perpetual (Tropical) Sunshine is an architectural, climatic and temporal installation by fabric | ch made of heat and light. Thanks to a “screen” composed of several hundred infrared light bulbs, Perpetual (Tropical) Sunshine retransmits the journey and intensity of the sun as perceived on the 23rd parallel south, according to information transmitted live by weather stations all around the Tropic of Capricorn.
Perpetual (Tropical) Sunshine thereby creates a displaced architectural space, which confronts the visitor with an abstract form of day and endless summer. It represents the increasingly artificial nature of our environment and suggests a form of “static mobility” or “displaced tropicality”.
MIX-m is a mixed space architecture and exhibition place created by fabric | ch, in collaboration with Simon Lamunière (curator). It was exhibited at Centre d'art contemporain, Genève in 2005. Commissioned artists were Joëlle Flumet, Yves Mettler, Scanner, Nedko Solakov and Heimo Zobernig. A prototype was exhibited at MAMCO in 2003, during the Version Biennial.
The name "MIX-m" stands for MIXed-museum. It was conceived as a contemporary art museum that would exist both in physical and digital spaces, in localized and networked environments.
At Centre d'art contemporain, Genève, MIX-m played with the dimensions of its architecture: a mix between a real museum space (here, the Bâtiment d'Art Contemporain in Geneva) (1:1), a digital space (1:x) and a model of this game-like environment (1:50).