1. Elton Barker, Open University, UK

    The past decade has seen a growing spatialisation of literary studies, closely connected with the development of new geographical technologies, such as GIS, and their application to the humanities. For example, Antiquity Á la Carte allows users to investigate the historical, cultural and geographical data produced by the Ancient World Mapping Center. Yet there is a problem with GIS applications, when applied to research into ancient geography. On the one hand, they present a pre-determined vision of the world, based on Cartesian principles and contemporary modes of thinking, into which users “plug in” data from antiquity. On the other, GIS, as a point-based geometrical package, is particularly poorly equipped to deal with the predominant primary source that preserve ancient conceptualisations of space—texts. In two presentations at Potsdam University of Applied Sciences, Elton will outline the ongoing efforts of two Digital Classics projects to use mapping visualisations as the means of interrogating and disrupting our understanding of ancient world space: the Hestia project, which investigates the ways in which geographic space is organised and represented in Herodotus’s Histories; and Pelagios, which uses and develops the principles of Linked Open Data to facilitate the construction of (potentially) bottomless maps.

    More about the public talks: infovis.fh-potsdam.de

    # vimeo.com/135029671 Uploaded 31 Plays / / 0 Comments Watch in Couch Mode
  2. DrumBowl is a MIDI-Controller which I created with Arduino in the course "Musical Interfaces" at the University of Applied Sciences Potsdam. It has 6 pressure-sensitive drum pads that offer, in combination with two buttons, the opportunity to change the octaves. Moreover, one can choose between three different instruments and with the integrated distance sensor one can control two distinct effects. In addition, the whole session can be recorded.

    # vimeo.com/119250768 Uploaded 243 Plays / / 2 Comments Watch in Couch Mode
  3. The idea of the project was to generate a random based game, in which one has the possibility to passively challenge one’s luck to win a smile.

    The quote "To play is to experiment with chance" by Georg Philipp Friedrich von Hardenberg (1772-1801), reflects not only the basic principle of the game but also my approach to the project and the final result.

    GitHub repository: github.com/chrisklement/project-motor-poster

    # vimeo.com/140699908 Uploaded 15 Plays / / 0 Comments Watch in Couch Mode
  4. Since my cats are quite lazy, I had the vision to build a gadget that would make them move more: The idea of a treat spin was born. Simultaneously, I wanted to be able to lean back and use it as easy as possible – from the sofa or while being out and about.

    Here you can find my documentation:

    # vimeo.com/143996767 Uploaded 45 Plays / / 0 Comments Watch in Couch Mode
  5. The finished exponat of Laura Russ for the course "Eingabe/Ausgabe - Grundlagen der prozessorientierten Gestaltung" of FH Potsdam

    # vimeo.com/142999076 Uploaded 8 Plays / / 0 Comments Watch in Couch Mode

FHP Fachhochschule Potsdam

Christopher Warnow

Fachhochschule Potsdam, Deutschland
University of Applied Sciences Potsdam, Germany

Design and Interface-Design


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