1. This video illustrate the bgeo2ass command line tool which converts a Houdini BGEO file into an Arnold ASS file so that it can be used as a stand-in within MtoA.
    The conversion takes care of mapping point attributes in BGEO to the relevant data in ASS. If a mapping does not exists, the tool will declare and create the data as "varying" UserData.
    Subsequently, this UserData may be retrieve in an Arnold custom shader for shading purposes as illustrated in the video.

    # vimeo.com/51423657 Uploaded 1,376 Plays 6 Comments

GeometryProcedural

Nicholas Yue

This channel show case the tools and features available in the Geometry Procedural suite

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