Incendii VFX

This is an R&D piece about shape generation.

The high res model is prefractured with "deconstructor" by Marc Lorenz then passed on to particle flow's BirthGroup and triggered with a deflector. The particles drift away and ease into their final shape, rotation and position. Every fragment maintains it's original Mental Ray or VRay shader.

A fancy way to build up what ever object you can fracture :)

Rendered in 1024x1024! Please watch full screen.

here is a half speed clay render :)

# Uploaded 11.8K Plays / / 27 Comments Watch in Couch Mode

Incendii VFX

Anselm von Seherr-Thoss Plus

Incendii VFX, visual effects & Poly-Dimensional design services
New Orleans/Los Angeles
twitter: @ars_incendii

Like us on Facebook :)

Browse This Channel

Channels are a simple, beautiful way to showcase and watch videos. Browse more Channels. Channels