Electronic Arts and Performance

  1. This new 2013 transcode of Phil Morton's masterful 1976 project General Motors is released in 2 parts to maintain the best quality possible. This transcode was made made by Peter Kusek for the Phil Morton Memorial Research Archive, an open project founded by jonCates in 2007.

    Phil Morton's 1976 project General Motors is understood to be a seminal work of Video Art, being included in the Video Data Bank's classic collection of historic Video Art, Surveying the First Decade. An excerpt of General Motors appears in the section Performance of Video-Imaging Tools of the Surveying the First Decade collection: vdb.org/titles/surveying-first-decade-volume-2

    General Motors is one of the best known artworks by Phil Morton, having screened internationally in various Media Art festivals and exhibitions. Phil Morton processes video footage throughout General Motors using the Sandin Analogue Image Processor, an open-sourced modular patch-programable system for computing audio/video that Morton and Sandin worked together on to document and distribute the plans to build copies of. Sandin himself refers to Morton as a virtuoso of the Image Processor. jonCates, founder of the Phil Morton Memorial Research Archive (an archive of over 500 videotapes from Phil Morton's "personal data bank"), calls General Motors a "a cyberpsychedelic remixological roadtrip across the American imagination".

    vdb.org/artists/phil-morton
    en.wikipedia.org/wiki/Phil_Morton
    copyitright.org

    # vimeo.com/59089360 Uploaded 844 Plays / / 0 Comments Watch in Couch Mode
  2. This new 2013 transcode of Phil Morton's masterful 1976 project General Motors is released in 2 parts to maintain the best quality possible. This transcode was made made by Peter Kusek for the Phil Morton Memorial Research Archive, an open project founded by jonCates in 2007.

    Phil Morton's 1976 project General Motors is understood to be a seminal work of Video Art, being included in the Video Data Bank's classic collection of historic Video Art, Surveying the First Decade. An excerpt of General Motors appears in the section Performance of Video-Imaging Tools of the Surveying the First Decade collection: vdb.org/titles/surveying-first-decade-volume-2

    General Motors is 1 of the best known artworks by Phil Morton, having screened internationally in various Media Art festivals and exhibitions. Phil Morton processes video footage throughout General Motors using the Sandin Analogue Image Processor, an open-sourced modular patch-programable system for computing audio/video that Morton and Sandin worked together on to document and distribute the plans to build copies of. Sandin himself refers to Morton as a virtuoso of the Image Processor. jonCates, founder of the Phil Morton Memorial Research Archive (an archive of over 500 videotapes from Phil Morton's "personal data bank"), calls General Motors a "a cyberpsychedelic remixological roadtrip across the American imagination".

    vdb.org/artists/phil-morton
    en.wikipedia.org/wiki/Phil_Morton
    copyitright.org

    # vimeo.com/59157626 Uploaded 476 Plays / / 2 Comments Watch in Couch Mode
  3. End-Times Aware Art: a micro.lecture remix - jonCates (2012)

    # vimeo.com/39953503 Uploaded 213 Plays / / 0 Comments Watch in Couch Mode
  4. Patterns generated by preparing a NES to intentionally short-circuit. This effect was also used with one of the prepared NES' in the RESET installation series. The video is an excerpt from an installation DVD shown in various cities/countries from 2007 - 2011.

    Recorded in sequence direct to miniDV tape in 2007.

    # vimeo.com/15619457 Uploaded 825 Plays / / 4 Comments Watch in Couch Mode
  5. ascii drawings and digital animation composition
    first exhibited/installed Oct2012 and Penn State Altoona

    # vimeo.com/51691570 Uploaded 395 Plays / / 2 Comments Watch in Couch Mode

Electronic Arts and Performance

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LEAP's Channel
(Lab for Electronic Arts and Performance)

x Electronic Art
x Kinetic Art
x Generative Art
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x Video Art
x Installation
x Performance
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LEAP's Channel
(Lab for Electronic Arts and Performance)

x Electronic Art
x Kinetic Art
x Generative Art
x Bio Art
x Video Art
x Installation
x Performance
x Contemporary Music
x Sound Art

Lab for Electronic Arts and Performance (LEAP) is a non-profit interdisciplinary project for electronic, digital media arts and performance that aims to initiate the dialogue between art, science and technology. LEAP’s central concept is based on experimental research in digital technologies and media, which shape and change our present and future society and stimulate new discourses, discussions and questions.

The human being (or body) is thus in performative interaction with these technologies and their impact on society and culture. He stands in a transformative process with its environment and thus prompts to challenge the limits of its exterior and interior.
The conceptual and substantive program of LEAP deals with the discussion of new discourses, critical issues and provides a bridge between theory and practice. With its exhibitions and projects, LEAP is interested in this direct involvement of the urban environment outside the gallery, incorporating this relationship into its experimental context and in exploring the progressive fusion of real and virtual space.

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Lab for Electronic Arts and Performance
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