Landscape Visualization

  1. Testing the new Google Earth Studio, visualising the #HSWT campus

    # vimeo.com/309364485 Uploaded 79 Views 0 Comments
  2. Presentation made to the Estuarine and Coastal Modeling Conference 14 (ECM14), June 13 2016. Minor updates have been applied.

    # vimeo.com/171324965 Uploaded 76 Views 0 Comments
  3. "BIOMETHANE" for GrDF 2011.

    Full CG project, 3 months alone.
    What I did ? => quite everything, except vehicle/character modeling and some renders.
    Software used :
    Maya, V-Ray, ZBrush, Nuke, CityEngine, Vue

    Director : Benoit Millot lepotagerdesign.com/
    Agence : CARE agencecare.com/
    VFX : MicrobeStudio microbestudio.com/

    # vimeo.com/34472911 Uploaded 956 Views 4 Comments
  4. We present a dynamic tree modeling and representation technique that allows complex tree models to interact with their environment interactively. Our method uses changes in the light distribution and proximity to solid obstacles and other trees to impose biologically motivated transformations on a skeletal representation of the tree's main branches and its procedurally generated foliage. Parts of the tree are transformed only when required, thus our approach is much faster than common algorithms such as Open L-Systems or space colonization methods. Input is a skeleton-based tree geometry that can be computed from common tree production systems or from reconstructed laser scanning models. Our approach enables content creators to directly interact with trees and to create biologically convincing ecosystems interactively. We present different interaction types and evaluate our method by comparing our transformations to biologically based growth simulation techniques.

    For more information visit our website at pirk.io

    # vimeo.com/39278122 Uploaded 4,162 Views 1 Comment
  5. A quick movie to update a post on making a zoom movie with Google Earth. Nowadays is a simply right click and drag process.

    # vimeo.com/9229577 Uploaded 18.8K Views 0 Comments

Landscape Visualization

Olaf

This channel is supposed to show current examples of computer-generated 3D landscapes and landscape architecture. In contrast to other 3D visualizations, the focus of this channel is on
a) the representation of vegetation,
b) the use of geodata and…


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This channel is supposed to show current examples of computer-generated 3D landscapes and landscape architecture. In contrast to other 3D visualizations, the focus of this channel is on
a) the representation of vegetation,
b) the use of geodata and vegetation data as an input,
c) the landscape scale.

Landscape is not confirmed to "nature" only - urban landscapes are more than welcome!

Movies from GoogleEarth and other virtual globes might be part of this channel, too, as they might show the landscape scale.

For more information on landscape visualization, please refer to http://www.lviz.org

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