I had some fun this weekend with Form and an old Cinema render, playing with layer maps and displacement.
Music: Void 1 by Lorn off the album Nothing Else: itunes.apple.com/us/album/nothing-else/id375548295# vimeo.com/40404137 Uploaded 3,393 Plays 126 Likes 13 Comments
This is a small animation i did as an exercise to experiment and explore all the graphical possibilities of representing the idea of the SPHERE, always thinking in searching Gestalt and form. Its all done in 3d, but i was more interested in the graphical interest, flatten the surfaces, and only two colors, why more.The most difficult was to achieve the transitions between the different type of representation of the sphere, the morphing and metamorphosing.
For the description of the project, all these frames plus the frames from the scenes that weren't included, visit - behance.net/gallery/Spherikal/3565597
It was all done in Cinema 4d R13, all with the Mograph module. Compositing and post in After Effects
Sound : Brand X Music# vimeo.com/39792837 Uploaded 855K Plays 17.9K Likes 463 Comments
Project by Daniel Franke & Cedric Kiefer
Music: Machinefabriek "Kreukeltape"
Text: Sandra Moskova
The basic idea of the project is built upon the consideration of creating
a moving sculpture from the recorded motion data of a real person. For
our work we asked a dancer to visualize a musical piece (Kreukeltape by
Machinenfabriek) as closely as possible by movements of her body. She was
recorded by three depth cameras (Kinect), in which the intersection of the
images was later put together to a three-dimensional volume (3d point cloud),
so we were able to use the collected data throughout the further process.
The three-dimensional image allowed us a completely free handling of the
digital camera, without limitations of the perspective. The camera also reacts
to the sound and supports the physical imitation of the musical piece by the
performer. She moves to a noise field, where a simple modification of the
random seed can consistently create new versions of the video, each offering
a different composition of the recorded performance. The multi-dimensionality
of the sound sculpture is already contained in every movement of the dancer,
as the camera footage allows any imaginable perspective.
The body â€“ constant and indefinite at the same time â€“ â€œburstsâ€ the space
already with its mere physicality, creating a first distinction between the self
and its environment. Only the body movements create a reference to the
otherwise invisible space, much like the dots bounce on the ground to give it
a physical dimension. Thus, the sound-dance constellation in the video does
not only simulate a purely virtual space. The complex dynamics of the body
movements is also strongly self-referential. With the complex quasi-static,
inconsistent forms the body is â€œpaintingâ€, a new reality space emerges whose
simulated aesthetics goes far beyond numerical codes.
Similar to painting, a single point appears to be still very abstract, but the
more points are connected to each other, the more complex and concrete
the image seems. The more perfect and complex the â€œalternative worldsâ€ we
project (VilÃ©m Flusser) and the closer together their point elements, the more
tangible they become. A digital body, consisting of 22 000 points, thus seems
so real that it comes to life again.
nominated for the for the MuVi Award:
see video in full quallity:
daniel-franke.com/unnamed_soundsculpture.mov# vimeo.com/38840688 Uploaded 694K Plays 9,443 Likes 200 Comments
A Semiconductor work by Ruth Jarman and Joe Gerhardt.
Audio Data courtesy of CARISMA, operated by the University of Alberta, funded by the Canadian Space Agency. Special Thanks to Andy Kale.
Made for the exhibition Invisible Fields at Arts Santa Monica in Barcelona Spain.
20 Hz observes a geo-magnetic storm occurring in the Earth's upper atmosphere. Working with data collected from the CARISMA radio array and interpreted as audio, we hear tweeting and rumbles caused by incoming solar wind, captured at the frequency of 20 Hertz. Generated directly by the sound, tangible and sculptural forms emerge suggestive of scientific visualisations. As different frequencies interact both visually and aurally, complex patterns emerge to create interference phenomena that probe the limits of our perception.
05.00 minutes. / HD / 2011
HD single channel and HD 3D single channel.
20Hz is co-commissioned by Arts Santa Monica + Lighthouse . Supported by the British Council.# vimeo.com/30668685 Uploaded 465K Plays 6,496 Likes 107 Comments
Muted tones, monochromatic colors, mutated creativity.
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