this is something I've been playing around with in my spare time. there's a few popping issues (and grain) in the render, which I still want to sort out, but wanted to share it anyway.

Naiad sim, about 45million particles, which most of them where converted to volumes in Houdini, only rendering just over 5million particles which is the "milk" part.
rendered with PBR in a single pass, I only tweaked the colour in comp a bit and added slight aberration.

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A channel dedicated to fluid simulations and research created in Exotic Matter's Naiad.

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