OpenGL

  1. Animated sprite test runinng on Android and ArchLinux using my 2d multi-platform engine.

    Some of its current features are: geometric transformations tree, render commands queue sorting, font rendering, profiling statistics, custom data containers, compressed texture support, user input abstraction, frame animated sprites, multi-level logger, particle system.

    Note: Sorry for the unstable camera focus.

    # vimeo.com/34298753 Uploaded 122 Plays 0 Comments
  2. Particles test runinng on Android and ArchLinux using my 2d multi-platform engine.

    Some of its current features are: geometric transformations tree, render commands queue sorting, font rendering, profiling statistics, custom data containers, compressed texture support, user input abstraction, frame animated sprites, multi-level logger, particle system.

    Note: Sorry for the unstable camera focus.

    # vimeo.com/34298270 Uploaded 87 Plays 0 Comments
  3. While studying other techniques I put everything aside and start working on this demo full-time for some days.
    This is based on Riemer's XNA Water Technique
    (riemers.net/eng/Tutorials/XNA/Csharp/Series4/The _water_technique.php),
    it's not optimized in any way and very lazy in scene handling but it works. :-)

    encelo.netsons.org/programming/opengl

    Uploaded 64 Plays 0 Comments
  4. While studying other techniques I put everything aside and start working on this demo full-time for some days.
    This is based on Riemer's XNA Water Technique
    (riemers.net/eng/Tutorials/XNA/Csharp/Series4/The _water_technique.php),
    it's not optimized in any way and very lazy in scene handling but it works. :-)

    encelo.netsons.org/programming/opengl

    # vimeo.com/7401000 Uploaded 410 Plays 0 Comments
  5. his video is relative to my second HDR demo, the one based on the "High Dynamic Range Rendering in XNA" article published on Ziggyware (ziggyware.com/readarticle.php?article_id=226).

    The RGBE loading library is courtesy of Bruce Walter (graphics.cornell.edu/online/formats/rgbe/).
    The Radiance image is courtesy of the Paul Devebec's Light Probe Image Gallery (debevec.org/probes/).

    encelo.netsons.org/programming/opengl

    Uploaded 32 Plays 0 Comments

OpenGL

Encelo

3D real-time demos written in OpenGL
encelo.netsons.org/programming/opengl

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