1. HyperShell is based on the same logic of HyperCell Series.(
    Each of the line (Vertical) component is built up by 4 same cells.

    Once the variable of the cell changes, the whole component line will change as well.
    The True-False logic inherited in the cell to drives the flipping issue of the cell.
    These logic was related to the morphology and the Evo-Devo principles.
    Trying to build complex things up from bottom to up based on very simple logic.

    more info:

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