Python Effectors for C4D based on natureofcode.com Download the files at movecraft.com/noc_c4d and watch the talk at c4dlive.com the week of NAB Show, April 13, 2015.

Thank you!

@colin_movecraft

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Progression Based Effectors

douwe

This Channel showcases new Cinema 4D Mograph Effectors based on the "Progression" concept.

===> If you store values for properties of MoGraph clones to use at a later point in time, you can use information about a clone from a previous Frame to base…


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This Channel showcases new Cinema 4D Mograph Effectors based on the "Progression" concept.

===> If you store values for properties of MoGraph clones to use at a later point in time, you can use information about a clone from a previous Frame to base the calculations on for its behavior in the current Frame.
That allows for a whole new range of crazy effects.

The idea is actually pretty obvious, but the potential is huge.

I'm really hoping to spread the word, and convince people to start exploring this.
With a little bit of luck we'll see a whole new range of crazy Effectors pop up in the near future , for all of us to play around and have a whole lot of fun with.

I'm also working on an extensive tutorial about the technique. More to come.

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