After more than 1 month of work this is my final Naiad splash.
As other people did I tried to imitate the famous splash made by Ghost VFX for ILM, hope that you like it.
In this work I tried to put all my effort and all my Naiad and Houdini knowledge in practice.
A big thanks to my friend Igor Zanic, always available to answer all my questions. He helped me a lot to improve in Naiad during the last years.
The breakdown is pretty fast and not complete, too boring to make a nice one...
Simulations in Naiad 0.6.1.43
Everything rendered in Mantra
Compositing, Editing: Nuke
Main Sim Details:
Hydrodynamics: 0.7 - 80
Adaptive Timestep: 0.8
Particles: 120 M
Voxels: 60 M
Sim Time: 77 hrs
Cube size: 10x10x10m
Cube velocity: 15 m/s - 54 km/h
Max Particle Count:
Mist: 60 M
Spray: 5 M
Splash: 18 M
EMPs: 1 TB Main + 600 GB Secondaries
Mesh: 125 GB (60 M of Polys)
BGEOs: 1.5 TB
Render Time (Mantra):
Water Mesh: 110 hrs
Cube, Velocity, Vorticity, Splash, Spray, Mist, Ocean: 100 hrs
Particle Passes rendered as Points + Normal
Output Open EXR: (All Passes + AOVs): 130 GB
A few months ago my friend, Will Hayes, put me in contact with Bill Mather and Angie Gubser to discuss filming the implosion of an 11-story hotel across the street. Mr. Mather was kind enough to allow Matt and I to set up our cameras inside the blast perimeter, on the roof and in a vacant second story office of a building he owned. Thank you Bill, Angie, and Will for providing the opportunity to film such an incredible event.
Four separate angles of the building implosion of the Plaza Hotel by Precision Demolition on May 24, 2012 in College Station, Texas.
Phil Barrington // http://www.reactproductions.com
Matt Johnson // http://whoismatt.com
Taylor Stanley // http://www.creativenewworld.com
Filmed on two Canon 7D's at 60fps, one Canon 5D Mark 2 at 24fps, and two GoPro Hero2's (one at 60fps and one at 120fps).
In a few weeks time I will be in Finland at an artist in residency program called Neo Future in Hahmajärventie. In conjunction with the program I have been commissioned by the Finnish Nature Center at Haltia to create an audio visual exhibition about the sights and sounds of Finland's beautiful natural environment. I will be travelling to several national parks on my journey to sample nature and really get a feeling for the forest with my own eyes and ears. The work will take many months to create and the exhibition will open in early August 2016.
This is a sound responsive particle test using liquid metal, for the project I will be looking at emulating natural materials and textures.
Look out for updates as I travel, on my website and facebook. I will be taking photos of the scenery, sketches and particle tests.