1. My first impression of Dubai was that of super-tall buildings jutting out of the desert sand. However, after 3 months of exploration, research and filming, my lasting impression is of the eternal wonder of the desert and the importance it holds for the Emirati people.

    Dubai may be home to the world’s most outrageous skyline but Dubai’s desert dunes and historical creek are where you’ll find its soul.

    A special thank you to Dubai Film for making this project possible and for providing the extraordinary access which enabled me to realise this story.

    If you want to see more...

    An extended version of the airport baggage scene, from plane arrival to luggage cart in 4K here:

    And also the creek scene in full, the original of this is 13500px (13.5K) across however in 4k here:

    Edward Clark: Graphic Design

    Sound Design: Slava Pogorelsky
    Website: slavapogorelsky.com/
    Facebook: facebook.com/slavapogorelsky

    Rob Whitworth
    Website: robwhitworth.co.uk/
    Facebook: facebook.com/RobWhitworthPhotography
    Instagram: instagram.com/robwhitworthphotography

    # vimeo.com/117770305 Uploaded 3.2M Plays 680 Comments
  2. Pandemonio is a kaleidoscope of monsters, animals and other strange creatures brought to life by the primitive and franzied pace of Zu's music. Each figure is made by overlapping felt circles. The animation is obtained by moving, resizing and painting every circle without deforming its perfect shape. Have fun!

    Project details here, check it out: https://www.behance.net/gallery/23365299/P-A-N-D-E-M-O-N-I-O
    My Facepook page: https://www.facebook.com/pixelpongo?ref=hl

    Pandemonio è un caleidoscopio di mostri, animali e altre strane creature che prendono vita al ritmo frenetico e primitivo della musica degli Zu. Ogni figura è costruita sovrapponendo cerchi di feltro. L'animazione è ottenuta spostando,dimensionando e colorando i singoli cerchi senza mai deformarli. Buon divertimento!


    # vimeo.com/118897935 Uploaded 43.9K Plays 66 Comments
  3. A couple of years ago I was invited to Cologne in Germany to take part in a creative music convention. There was a music festival on at the same time (c/o pop) and for a couple of nights I got to see a whole load of bands I'd never heard of before.
    I enjoyed the many different venues, one day cruising down the river on a barge listening to German Techno live, the next under the arches watching The Meridian Brothers with their psychedelic projected backdrops.
    When I got home to New Zealand I was inspired and started messing with a video of my own for the Meridian Brothers, but for some reason, maybe all the delayed time layers I used to capture the frantic pace of the music, my computer started slowing down and finally crapped out.
    I got a new hard drive and was ready to resume the video when commercial work took me over. I had to put it aside.
    As much as I like how it was going I don't think I'll ever have time to finish it. So here it is, incomplete.
    You will just have to imagine where it was going.

    And please, check out the Meridian Brothers music. Even better if you can see them live!

    Follow what we're up to facebook.com/oneedostudio/

    # vimeo.com/119908348 Uploaded 57.6K Plays 32 Comments
  4. Now in its sixth year, FITC Tokyo 2015 consists of presentations from some of the most interesting and engaging digital creators from all around the world. To commemorate FITC Tokyo’s inaugural title sequence we sought to encapsulate the city itself—distilled to graphic form. Aiming to contrast the harmonies of traditional Japanese culture against the backdrop and sensory overload of present-day Tokyo, we meticulously crafted elegant typographic forms to collide with abrasive, overstimulating glitch—giving way to a progressive journey where moments of extreme chaos fold into temporary tranquility.

    Director: Ash Thorp
    Producer: Andrew Hawryluk
    Art Director: Michael Rigley
    Type Designer: Nicolas Girard
    Designers: Ash Thorp, Michael Rigley, Nicolas Girard
    Type Animators: Nicolas Girard, Alasdair Willson
    Animators: Michael Rigley, Chris Bjerre, Andrew Hawryluk
    Computational Artist: Albert Omoss
    Process Reel Editor: Franck Deron
    Composer: Pilotpriest

    Making-of: vimeo.com/118998266

    Ash Thorp: ashthorp.com/
    Andrew Hawryluk: andrewh.tv/
    Michael Rigley: michaelrigley.com/
    Nicolas Girard: worship.to/
    Alasdair Willson: alasdairwillson.com/
    Chris Bjerre: chrisb.tv/
    Albert Omoss: albertomoss.com/
    Franck Deron: franckderon.net/
    Pilotpriest: pilotpriest.bandcamp.com/

    # vimeo.com/118919656 Uploaded 343K Plays 189 Comments


    Case studies about iterative method.
    How can it be connected to generative life.
    It's about how math and physic can be the key for explaining human life and perception, even the feelings we can not quantify, like love, that goes beyond time and space dimensions.

    This project started developing code functions in Max/Msp and Processing using Arrays and the "for" instruction.
    After i decided to connect all research i made (studying physic books, TED talks, M.I.T. documents) in one project, trying to enhance the conncetion between these studies and my life experience.

    In computational mathematics, an iterative method is a mathematical procedure that generates a sequence of improving approximate solutions for a class of problems. A specific implementation of an iterative method, including the termination criteria, is an algorithm of the iterative method. An iterative method is called convergent if the corresponding sequence converges for given initial approximations. A mathematically rigorous convergence analysis of an iterative method is usually performed; however, heuristic-based iterative methods are also common.

    In the problems of finding the root of an equation (or a solution of a system of equations), an iterative method uses an initial guess to generate successive approximations to a solution. In contrast, direct methods attempt to solve the problem by a finite sequence of operations. In the absence of rounding errors, direct methods would deliver an exact solution.
    Iterative methods are often the only choice for nonlinear equations. However, iterative methods are often useful even for linear problems involving a large number of variables (sometimes of the order of millions), where direct methods would be prohibitively expensive (and in some cases impossible) even with the best available computing power.

    # vimeo.com/119177617 Uploaded 28.3K Plays 20 Comments

Royal Highness TV


///Creative Values /// Glowing Mind Dessert

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