Released on October 26, 2011.
Role: Creator, Modder, Editor
Battlegrounds was a mod I created for 'StarCraft II: Wings of Liberty' using the StarCraft II Editor. After I directed the machinima short 'Battlecruiser Operational', I wanted to create a playable version of it and Battlegrounds was what it evolved into. The goal was to make a version of StarCraft that is epic and realistic, as well as fast paced and brutal.
- No macro, unit to unit battles only
- Realistic unit sizes, scaling, and damage
- Fast reinforce units anywhere
- Objective based maps
- 1v1 or 2v2