1. Follow us on Facebook:

    Client: Ubisoft Montreal
    Post-production: unit-image.fr
    Watch the trailer : vimeo.com/170630160

    # vimeo.com/176308612 Uploaded 26K Plays 19 Comments
  2. I wanted to have a crack after watching the movie, it's a FLIPS converted to VDB. With all the SSS it took a couple of days to render!

    # vimeo.com/161146031 Uploaded 3,476 Plays 2 Comments
  3. Adding dust and deforming to the terrain

    # vimeo.com/128637207 Uploaded 1,604 Plays 8 Comments
  4. http://www.linkedin.com/in/5jefferson5

    Music by Barbara Sallé

    Detailed FX Breakdown :

    1 - Swarovski commercial, directed by Bruno Aveillan. Particles simulation and rendering MAYA.
    2 - Despicable Me, directed by Pierre Coffin & Chris Renaud. Laser design, ash & smoke simulation and rendering, Motor smoke & sparks, Particles system, Fluid solver. MAYA.
    3 - Justin and the knights of valour, directed by Manuel Sicilia. Fire, Pyro solver simulation and rendering. Water fountain, flipfluid solver and particules system (popsop, vopsop), simulation and rendering. Wine, flip fluid solver simulation and rendering. Dust impact, smoke solver and particules, simulation and rendering, geometry dynamics with bullet solver. Lake water, Flip fluid and particules for foam. Mantra, HOUDINI.
    4 - Asics commercial, directed by Bruno Aveillan. Word and letters animation, ICE XSI.
    5 - Hennessy XO commercial, Funktrip Agency. Scattering and pre-simulation with DMM, Rigid body and particles system for simulation, mel scripting, gold powder particles system. MAYA.
    6 - Samsung commercial, Wizz design. Alien weapon design, shaded geometry, fluid solver, particles system, mel scripting. Additional Smoke and fire, Fluid solver. simulation and rendering. MAYA.
    7 - STC 3G commercial, Forêt Bleue. Meteor simulation and rendering, Building smoke and additional fire, Fluid solver. MAYA.
    8 - Samsung commercial, directed by Bruno Aveillan. Scattering and simulation with DMM. Additional debris, sand, Rigid Body and particles system, dust in fluid solver. MAYA.
    9 - Despicable Me. Small Rocket, Fluid solver simulation and rendering. Ice animation, Particles system, mel script. Rigid body for big ice blocks. Big Rockect, Fluid solver and particles system. Atmospheric burn, Shaded geometry, particles system and Fluid solver.
    10 - Justin and the knights of valour. Dust in smoke solver. Breaking rocks, scattering and dynamics with bullet solver, Ash and soot, fluid solver and particles animation (vopsop, popsop).
    Waterfall sequence, Flipfluid and smoke solver for falling water. Flip fluid and particles system for swirl and foam. Simulation and rendering. collaborative work with Sergio Juan Gomez (Sup), Raul Perez Navarro, Damián López Montoya. Mantra, HOUDINI.
    11 - Hennessy XO. Particles system and mel scripting. MAYA.
    12 - Particles system and volume velocity. HOUDINI.

    # vimeo.com/80808061 Uploaded 5,731 Plays 8 Comments
  5. more info on http://Sosoyan.com

    # vimeo.com/35247288 Uploaded 15.6K Plays 29 Comments


Kevin Ohlsson

Research and development FX

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