Sanjay Chand

  1. MEDAL OF HONOR: WARFIGHTER:
    - in-game lighting in Frostbite 2.0 engine for cinematics.

    UNCHARTED 3: DRAKES DECEPTION
    - in-game lighting for cinematics

    HALO REACH:
    - in-game lighting for cinematics.

    HALO REACH:
    - in-game lighting for environments

    ARMY OF TWO: THE DEVILS CARTEL:
    - in-game lighting for cinematics

    Check out my Lighting, Compositing, and Look Development for Film and Commercials here:
    vimeo.com/sanjaychand/film

    # vimeo.com/77016586 Uploaded 204 Plays 0 Comments
  2. ASTERIX AND OBEILIX: GOD SAVE BRITANNIA
    Lighting and look-development on barrels, props, CGI character. Lighting on CGI house. 

    G-FORCE:
    Lighting and compositing.

    FAST FIVE:
    Compositing: CGI integration of cars, bank-vault, and environment. 3D projections for background. Tracking and keying.

    PIRANHA 3D:
    Compositing: CGI fish, stock-footage blood/splash/water elements. Tracking and keying.

    SUPER 8:
    Compositing: Keying out blue-screens, CG integration, grain removal, tracking..

    YOU DONT MESS WITH THE ZOHAN:
    Texturing, shaders, and lighting for signs, window, and neon sig. Texturing and Zbrush sculpting for rock-dog.

    SPLATTERHOUSE:
    Look-development, textures, and Zbrush sculpting for hero characters.

    HAPPY FEET 2:
    Lighting and compositing

    THE NUT JOB:
    Lighting and compositing..

    PERSONAL WORK:
    Modeling, texturing, shaders, lighting, and compositing.

    Check out my realtime environment and cinematic lighting for games here:
    vimeo.com/sanjaychand/ingame

    # vimeo.com/13192435 Uploaded 5,263 Plays 2 Comments

Sanjay Chand

Sanjay Chand Plus

Over 5 years experience in lighting, compositing, and shader-setup in film, games, and commercials.

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