1. Client: Tennis Australia
    Event: Australian Open 2017
    Direction: Kit Webster
    Code Optimisation: Ale Cesana
    Client Liaison: Xavier Muhlebach
    Tech Support: John O'Neil
    Music: S.T Donato Dozzy

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  2. By Serge Maheu (

    Passage is an immersive, minimalist, contemplative and interactive artwork that explores the emotional connections between light and sound. The concept takes root in the definition of the word passage itself: the act of moving through or past something on the way from one place to another, and also the process of transition from one state to another in a temporal dimension. The artwork is directly inspired by readings done on Near Death Experience (NDE).

    The passage through the tunnel activates light animations and sounds. Each configuration has its own ambiance.

    Presented at: Illuminart (Montreal, 2017)


    Passage est une installation à la fois immersive, minimaliste, contemplative et interactive qui explore les relations émotives entre la lumière et le son. Le concept prend racine dans la définition du mot « passage » : l’action de changer de lieu par un mouvement ou un déplacement, et aussi le processus de changer d'état dans une dimension temporelle. L'oeuvre est directement inspirée du concept d'expérience de mort imminente (EMI).

    Le passage dans le tunnel active les animations lumineuses et sonores et chaque configuration a sa propre ambiance.

    Présenté à: Illuminart (Montréal, 2017)

    # Uploaded 3,309 Plays 2 Comments

    3 magic days in which Milano becomes the world capital of Digital Design. Conferences, the second edition of OFFF Milano, professional workshops & masteclasses, digital showcases & unique installations, a networking party, an unmissable digital experience DDDinner and many more networking activities.


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  4. kagami / Real-Time Face Generator

    ‘kagami’ means a mirror in Japanese. ‘kagami / Real-Time Face Generator’ is an installation, which features ‘3D mirror,’ capable of replicating a person’s face in three dimensions.
    The installation’s face scanner scans a participant’s face, and a computer converts the scan into 3D modeling data. On the basis of this data, around 5,000 rods are moved forward by a motor, creating a 3D face in real time. The face then becomes a canvass for the theme of ‘Kacho Fugetsu’, which means beauties of nature in Japanese, as electric makeup art featuring morning glory, bamboo, butterflies, kingfishers, ibis, sunsets, cherry blossoms, moon etc. is projected onto its surface.
    This work is the result of a collaboration between WOW and a project team from Kao Corporation, who drew their inspiration from the ‘OMOTE’ project. It took one year to produce, from planning through to completion. It has been established as an exhibit at Kao’s COCOLAB museum, founded in September this year.
    Nobumichi Asai (WOW) acted as creative and technical director for ‘kagami’ and ‘Kacho Fugetsu,’ overseeing the planning and development of the project. Noboru Tomizawa, who also collaborated on ‘Connected Colors’, oversaw the makeup art. Beautiful makeup art provides a base over which WOW’s CG animation is projected to evoke the vivacity and motion of nature. Music was provided by hatis noit, using a tonal palette exclusively composed of sounds from nature. Using sounds from her native Hokkaido, the sound of the wind over the plains, running water, bird song etc., hatis noit creates a sound-scape drawn from her own memories.

    Digital fabrication has been predominant around the world as the popularity of 3D printers represents. This work can be included in the trend. The definitions of ‘thing’ and ‘information’ are basically opposite, but they are equivalent in our mind in the age of digital fabrication. In a way, we can say our ‘existence’ is composed of ‘collection of meaningful information (= code)’. In the human body, a spherule called a ribosome reads the sequence of DNA and transfers 20 different amino acids to produce protein. In the past, we thought that human lives were analogue and organic, which was different to the idea of digital computing. But human lives are supported by the idea like 3D printing in its essence. Cloning is done by copying DNA. And this idea expands to ethical issues with artificial cloning of organisms, which are still controversial. Experiencing this installation, you may be shocked. You should be one of a kind, but your ‘existence’ is reproduced with this. So, the title ‘kagami’ includes the meaning ‘you face your “existence”’.

    related works
    kacho-fugetsu / real-time face tracking and projection mapping

    connected colors




    【Project Member】
    Creative Director : Nobumichi Asai [WOW]
    Director : Shingo Abe [WOW]
    Cg Designer : Tsutomu Miyajima [WOW]
    Cg Designer : Ryo Kitabatake [WOW]
    Producer : Shinichi Saeki [WOW]
    Project Manager : Ayaka Motoyoshi [WOW]
    Technical Director : Nobumichi Asai [WOW]
    Technical Director : Atsushi Yoshimura [WOW]
    Software Development : Fumihiko Saito/Ryusei Ito/Kimihiro Katayama/Yuya Takasu [Solidray]
    Hardware Development : Yoshihiro Watanabe [Kastam]
    Videographer : Kimihiro Morikawa
    Editor : Masanori Yamaguchi [REELVISION Co., Ltd.]
    Colorist : Takatoshi Suzuki
    Movie Retoucher : Masanori Obe [foton inc.]
    Music & Vocalist : hatis noit
    Model : Nanami [FLOS inc.]
    【Special Thanks】
    foton inc.
    Spacevision, Inc.
    Kao COCOLAB Project


    # Uploaded 31K Plays 5 Comments
  5. INORI(Prayer)
    Super High Speed Face Mapping (1000fps)

    This project is achieved as collaborative work between AyaBambi,Ishikawa Watanabe Lab,TOKYO, responding the call for collaboration by Nobumichi Asai (WOW).


    Nobumichi Asai [Creative Director | Technical Director - WOW]
    Shingo Abe [CG Director - WOW]
    Atsushi Yoshimura [Programmer - WOW]
    Ayaka Motoyoshi [Assistant Producer - WOW]

    Eiji Tanigawa [Director | Editor - TOKYO]
    Senzo Ueno [Director of Photography - TOKYO]
    Toshiyuki Takei / Shinya Masuda [Producer - TOKYO]
    Minami Chiwaki / Yuma Yoshimura / Kohei Takayama [Production Manager - TOKYO]
    Suzuko Ohgaki [Making Director - TOKYO]

    Aya Sato [Choreographer]
    AyaBambi [Cast]


    Tomorio Takahashi [Gaffer]
    Hisashi Morikawa / Mie Inaba / Akihiko Imai [Light Assistant]
    Takashi Ideguchi [Camera 1st Assistant]
    Shibuya Hiromi / Fujii Ryosuke [Camera 2nd Assistant]
    Setsu Fukushima / Ryosuke Taniguchi [Music - Ongakushitsu Inc.]
    Yosuke Nagao [Music Composer]

    Yasuo Fukuda [Colorist]
    Ryota Abe [Online Editor]
    Mizuki Kawano [Mixer - TAIYO KIKAKU co.,ltd]

    Special Thanks

    Yoshihiro Watanabe [Ishikawa Watanabe Laboratory,University of Tokyo]
    Masatoshi Ishikawa [Ishikawa Watanabe Laboratory,University of Tokyo]
    Tomoaki Teshima [Exvision]

    Takeshi Yuasa / Kiwamu Sumino / Hiroshi Watase /Toru Yamashita
    Atsuko Kushima / Tomoaki Kiguchi

    - - - - - - - - - -

    First, the soundtrack was composed according along the theme "Life". Nobumichi Asai and Shingo Abe was inspired by the music and then made face mapping work. Aya Sato designed choreography. TOKYO completed the project by making the video work.

    The music brought Asai the image of “the radioactive.” The destructive force of the radioactive could cause “death,” “suffering,” and “sorrow.” And “prayers” could overcome them. These subjects infuse AYABAMBI’s powerful performance. Their performance crushes and conquer black tears, skulls and the Heart Sutra. We built up the concept during the production and Abe designed animation for face mapping.

    There was a big challenge in technical aspects. We realized the new mapping system that allows us to follow intense performances by using the latest 1,000 fps projector, DynaFlash(*1) and a super speed sensor. It is very new and it had not been done before. Projected images become part of their skin and they transform their faces.

    At the beginning of our development, there was an issue, AYABAMBI would loose freedom of performances if we accelerated the tracking speed. Asai, Yoshimura (WOW), Lecturer Watanabe and Teshima (EXVISION) explored how we could keep the tracking speed securing the freedom of performances, taking three months of trial and error to reduce a few milliseconds. And we finally developed this system(*2).

    *1 “DynaFlash” is developed jointly by Ishikawa Watanabe Laboratory, the University of Tokyo and is commercialized by Tokyo Electron Device Limited.

    *2 For tracking hands, we use the dynamic projection mapping technology developed by Ishikawa Watanabe Laboratory, the University of Tokyo. For tracking faces, we use the face mapping technology developed by the visual design studio, WOW inc.

    # Uploaded 77.6K Plays 4 Comments


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