Skins - Aboriginal Storytelling & Video Game Design Workshops

Skins - Aboriginal Storytelling & Video Game Design Workshops

Obx Labs PRO

The Skins Aboriginal Storytelling and Video Game Workshops integrate Aboriginal stories and storytelling techniques into the video game production process. We developed the project to encourage First Nations youth to be producers of media, not just consumers,…


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The Skins Aboriginal Storytelling and Video Game Workshops integrate Aboriginal stories and storytelling techniques into the video game production process. We developed the project to encourage First Nations youth to be producers of media, not just consumers, and to experiment with ways individuals and communities might leverage digital media as a tool for preserving and advancing culture and languages, and for projecting a self-determined image out into a mediasphere awash in stereotypical portrayals of Native life.

To date, we have completed four major Skins workshops, one over the course of an entire academic year (2008 - 2009), one as a 14-day intensive workshop in 2011, another over four months in 2012, and the last one as a three-week intensive in May/June 2013. The workshops produced three videogame prototypes: Otsi:! Rise of the Kanien'keha:ka Legends, The Adventure of Skahion:ati: Legend of the Stone Giants, Skahiòn:hati: Rise of the Kanien’kehá:ka Legends, and Ienién:te and the Peacemaker’s Wampum.

Skins is an Aboriginal Territories in Cyberspace project produced by Obx Labs at Concordia University.

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