1. I explain some of the work I did to completely rework the sound design and music of the first-person shooter, Cube.

    # vimeo.com/156985743 Uploaded 52 Views 0 Comments
  2. Sound effects creating and audio implementing demo using Audiokinetics middleware Wwise. All sound are created, edited, mixed and implemented by yours truly.

    # vimeo.com/160632647 Uploaded 146 Views 0 Comments
  3. Thiago Sachs | Wwise Demo Reel | SoVGA

    # vimeo.com/157676623 Uploaded
  4. Cube 2: Sauerbraten, "Curvy Castle" level

    # vimeo.com/155250417 Uploaded 65 Views 0 Comments
  5. # vimeo.com/165119936 Uploaded 11 Views 0 Comments

School of Video Game Audio Student Demo Reels

Info SchoolVideoGameAudio

These are some examples of demo reels made by students at the School of Video Game Audio (http://SoVGA.com). We currently have 103,000+ views on our YouTube and Vimeo (http://bit.ly/VReelList) student demo reel playlists. Full details on our courses in…


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These are some examples of demo reels made by students at the School of Video Game Audio (http://SoVGA.com). We currently have 103,000+ views on our YouTube and Vimeo (http://bit.ly/VReelList) student demo reel playlists. Full details on our courses in Wwise, Unreal, FMOD Studio, Unity, Unreal and Pure Data are available at http://SoVGA.com

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