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  1. Following Hélder Pinto's tutorial I was able to get my 1st object into Crytek!
    it feels like light years since I had hoped to get to this point.
    Right now the Material is not exporting through Max but within the CryEditor any material still follows the UV coordinates.
    Also after I made this video, closed down the Editor and opened it again the material i had made was gone.
    Will have to figure these all out another day. Glad to make this possible today though.

    # vimeo.com/84640427 Uploaded 7 Plays 0 Comments
  2. Some basic Vegetation tests

    # vimeo.com/83199820 Uploaded 11 Plays 0 Comments
  3. Made just a small island of all sand - all default textures within Crytek

    # vimeo.com/83079835 Uploaded 12 Plays 0 Comments
  4. Terrain Editor:
    Further test with the Terrain Editor. Made mountains but polies are very stretched. Perhaps those areas would be covered by a wall mesh allowing correct UV distribution.
    Coloring the Material made the landscape colors too unnatural but got to understand what they do.
    What I need to find out is how to upload a complete material made by me texture and material.
    Time Of Day:
    Played with time of day settings to see that many parameters like fog, saturation, etc can be enabled.

    # vimeo.com/82685453 Uploaded 6 Plays 0 Comments
  5. Began to understand how to make textures for the terrain.

    # vimeo.com/82656634 Uploaded 2 Plays 0 Comments

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Crytek tests

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