This tutorial demonstrates how to make a four corner track in Apple Motion using the Match Move behavior. The technique can be used for any scene shot with camera or object movement. Use to attach stills or motion graphics to a computer or device, replace a sign or logo with another. In this scenario, I illustrate how to 4 corner track an object to another object if the attach points go off screen during the track.
This tutorial demonstrates how to and how not to make a slomo of footage shot at 60FPS using Adobe Premiere. People often shoot video and then slow it down using editing software, but the footage has to be digitally slowed using interpolation. That can mean duplication of frames, frame blending or some form of Optical Flow retiming that analyzes and makes new frames of video. To avoid this computer interpolation, it's best to shoot footage to be used for slomos at a higher frame rate than the frame rate than you plan to edit the overall movie. Once that's accomplished, this video shows how you make sure the editing software plays all those frames and doesn't do the interpolation you were trying to avoid to begin with.
The ability to save your history states embedded in a file or as a separate file is a rarely used, little known, but very helpful feature in Photoshop. This tutorial shows you how to do so and also how to access the information when it's embedded as metadata within the file. The clone stamp tool gets used incidentally to fix a blemish. I show how to properly attach fixes to a blank layer which is always the best practice when using the clone stamp.
This tutorial shows some nice workflow and interface enhancements added in the latest release of the editing software. They include how to choose where to Autosave your projects, how to increase the amount of History States available, how to see and customize overlays in the Program window to view live timecode as well as have markers appear in both the marker panel and Program window.