Über Delay is my new Cinema 4D plug-in that turns the regular ol' Delay effector and makes it ÜBER! Instead of having to be limited to choosing just one Delay mode (Spring, Blend, Even), you can now apply all three modes using a single Über Delay effector! By stacking multiple Delay modes, you unlock a ton of animation possibilities and allows you to achieve, for example, smoothed springiness and allows for much finer control over your blended animations created with the Delay modes.
Maybe this tip is simply and easy but can give us differents ways to create transitions between two objects.
In this video I show you how to create transitions between two objects with a tracer.
Create two objects, group both with a null and "fracture mograph". Then add a plain and delay effector to control the movement of the objects. Finally, add a tracer mograph to create the trace of the fracture movement.
In this first look at X-Particles 2.5 we'll start by building an emission shader. Following that we'll add in a source object and set up a particle system that with take on the look of sand as our object gets eaten away.