1. My reel for 2012-2013 that shows the main achievements that I have accomplished.

    Glass Butterfly – Window
    Programs: Maya 2013, Mudbox 2013, Photoshop CS6, VRay
    Dynamics test shot for VFX collaborative short “Glass Butterfly”. Texture and surfacing of round window.

    Boy’s Bedroom
    Programs: Maya 2012, Mudbox 2012, Photoshop CS6, Nuke 6.0v4, Mental Ray
    Texture and surfacing, lighting, and compositing of short animation.

    Muscle Beach – Bollard
    Programs: Maya 2013, Mudbox 2013, Photoshop CS6, VRay
    Texturing prop asset for animated collaborative short “Muscle Beach”.

    Muscle Beach – Seashell
    Programs: Maya 2013, Mudbox 2013, Photoshop CS6, Nuke 7.0v6, VRay
    Texturing prop asset for animated collaborative short “Muscle Beach”. Glow done in composite with a rendered mask.

    Muscle Beach – Suntan Lotion
    Programs: Maya 2013, Mudbox 2013, Photoshop CS6, VRay
    Texturing prop asset for animated collaborative short “Muscle Beach”.

    Ruslan and Ludmilla – environment skulls
    Programs: Maya 2013, Mudbox 2013, Photoshop CS6, VRay
    Texturing environment asset for animated collaborative short “Ruslan and Ludmilla”.

    Picture Perfect
    Programs: Maya 2012, Photoshop CS5, After Effects CS5, VRay
    Shot from animated collaborative short “Picture Perfect”. Texturing of the main female character, Evelyn, and the photographer, Hector, along with props such as the vanity mirror and potted plant, along with environment textures such as the wood floor. Other productions roles include matte painting, titles and credits, skin weighting, animation, lighting, rendering, and compositing.

    Chimi and Tribbles
    Programs: Maya 2013, Mudbox 2013, Photoshop CS6, VRay
    Short animation with breakdown involving texture and surfacing, lighting, and compositing. Attempting to achieve a dark ominous look, with a red and green palette.

    Uploaded 51 Plays 0 Comments
  2. Reel Breakdown

    Umbra (trailer)
    Tools: Maya, Nuke, VRay
    Sole lighter and compositor of a 10 shot trailer for a collaborative 3D animated short film completed over the course of 2.5 weeks. Set up environment and character light rigs and nuke script that is can be used across all 10 shots.
    Full Trailer: vimeo.com/78397577

    Soar
    Tools: Maya, Nuke, VRay
    Lighter with a lead role for a collaborative 3D animated short film. One of the shots that I am working on, including compositing.

    Uploaded 12 Plays 0 Comments
  3. Reel Breakdown
    Music © Lindsey Stirling - "Shadows"

    Soar
    Tools: Maya, Nuke, VRay
    Lighting lead and compositor

    Aria for a Cow
    Tools: Maya, Nuke, VRay, After Effects
    Lighting TD and compositor for 3D animated short film
    ariaforacow.com

    Umbra
    Tools: Maya, Nuke, VRay
    Lighter and compositing TD of a 10 shot trailer for a 3D animated short film.
    Set up environment and character light rigs and master nuke script that is can be used across all 10 shots.
    Full Trailer: vimeo.com/78397577

    Wishing Box
    Tools: Maya, Nuke, VRay
    Lighting lead and compositor
    Set up environment lights and creation of color look up table.

    Uploaded 28 Plays 0 Comments
  4. Music © 2CELLOS - "Orient Express"

    Soar
    Tools: Maya, Mudbox, Photoshop, VRay
    Responsibilities: 
    •    Research and development of a crystal star material and surfacing

    The Walking Dead - CG Axe Head replacement
    Tools: Maya, Redshift
    Responsibilities:
    •    Shader creation and light rig setup

    Dino Hunt
    Tools: Maya, Mari, dDo, zBrush, MudBox, Photoshop, VRay, 
    Responsibilities: 
    •    Texturing and surfacing of Styracosaurus

    IRay Material Library Demo
    Tools: Rhino, Maya, 3dsMax. MDL, IRay
    Responsibilities:
    •    IRay PBR material library creation for Nvidia

    Muscle Beach
    Tools: Maya, Mudbox, Photoshop, VRay
    Responsibilities: 
    •    Look development and surfacing with combination of painted textures, procedural noise, and procedural textures for environment asset

    Ruslan and Ludmila
    Tools: Maya, Mari, Photoshop, VRay, xGen
    Responsibilities: 
    •    Texturing, surfacing, look development, and hair groom of character

    Gotham - CG Bomb
    Tools: Photoshop, Maya, Redshift
    Responsibilities:
    •    Model cleanup and edit
    •    Look dev and shader creation
    •    Spring dynamics simulation
    •    Lighting and rendering

    Uploaded 50 Plays 0 Comments
  5. Uploaded 6 Plays 0 Comments

Reels

Andy Wu Plus

My reels

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