Visual Concept Demo for SOS_SLAVES: Changing the Trafficking Game, a social impact game on human trafficking. SOS_SLAVES is part of the transmedia project SANDS OF SILENCE, which encompasses a documentary film, a micro-documentary series and an array of web-based tools for civic engagement.
WATCH the producer's 5-min. presentation at the Games For Change Festival Demo SpotLight: http://vimeo.com/chelo/sosslaves-gamesforchange
WATCH the 1-min videointerview of Chelo by the Games For Change Festival organizers: http://vimeo.com/25457944#comments
READ the Intl. Documentary Association e-zine coverage of the event and the SOS_SLAVES presentation "Serious Games: Changing the World with Transmedia": http://www.documentary.org/magazine/serious-games-changing-world-transmedia
READ Spain's El Mundo daily coverage of the event and SOS_SLAVES: "¿Pueden los juegos cambiar el mundo?": http://www.elmundo.es/america/2011/06/23/estados_unidos/1308785974.html
and "Cómo combatir la esclavitud del siglo XXI": http://www.elmundo.es/america/2011/06/23/estados_unidos/1308802188.html
SOS_SLAVES was first conceived at NALIP' Latino Producers Academy and its Concept Demo developed at BAVC Producers Institute for New Media Technologies. Seed funding provided by Latino Public Broadcasting.
www.sosslaves.org
facebook.com/sandsofsilence
twitter.com/sandsofsilence
Special thanks to Wendy Levy who inspired this game, game developer Tony Walsh (BAVC mentor,) mentor Rik Panganiban, Second Life mentor Draxtor (Bernhard Drax) and to the many mentors that shared their knowledge and encouragement.