FX Artist and TD
I am a FX Artist and TD, with professional experience in Live Action and CG Animation Movies, TV Advertising and Series, and 3D Stereoscopy. My main area of expertise includes Particle and Fluid Simulation (like Oceans, Seas, Rivers, Foam, Dust, Smoke…), Crowds, Hair Dynamics, Fur, Cloth Simulation, and Python Scripting.
Although I usually work with Softimage XSI ICE, I also have experience with Maya and RealFlow.
I also have professional experience in Character TD/Rigging.
Houdini is my secundary tool.
I have worked in vfx companies like Bren Entertainment (Filmax Animation), Enne Entertainment, Entropy Studio, Passion Pictures, Red Knuckles.