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    from goaj Liked 2,635 95 3

    An exclusive version of PULSAA for Markus Guentners Album Theia on A Strangley Isolated Place: http://www.astrangelyisolatedplace.com/asipv004-markus-guentner-theia Full HD and decent speakers/headphones…

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    • ZERO-DAY


      from beeple Liked 290K 7,306 330

      The next world war will not be invisible. | fullscreen please | After the success of STUXNET, a virus written by the United States to destroy Iranian uranium enrichment facilities, the U.S.…

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      • Ugly Dynamics


        from nikita diakur Liked

        This is how we animate the Ugly shortfilm 🌀 Software: C4D Support us on Kickstarter -> http://kickstart.ugly-film.com Project: www.ugly-film.com ✨ www.facebook.com/Uglyshortfilm

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        • RnD Breakdown – Optifibre Directors Cut


          from Remo Gambacciani Liked 7,635 498 18

          Follow my work on FB www.facebook.com/remo.gambacciani I recently finished an RnD edit for the three shots I did for the "Optifibre" spot at SEHSUCHT Berlin. Its mainly particle/fluids/simulation/fracturing…

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          • Handsome Hector gets splatted in a Honey Nut Cheerio commercial


            from Karl Richter Liked 651 10 2

            Heavily scripted realflow splat.

          • renderbaron showreel 2015


            from renderbaron Liked

            The latest and the best from german animation-studio renderbaron covering visual effects, 3d-visualisation and tv-commercials. See www.renderbaron.de for details - and don´t forget to "like"…

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            • Houdini 13 FEM Worm locomotion


              from Sam Hancock Liked 17.6K 786 49

              Playing around with FEM in H13, the rest position in on vertices ... so tetras can be scaled independently of their neighbors, giving a kind of muscle action. Worm isn't animated forward,…

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              • Houdini cloth tear detailing


                from Sam Hancock Liked 26.7K 1,147 48

                Adding geo and shading detail to a torn cloth sim, description and .hip file available here: http://ihoudini.blogspot.com.au/2013/11/cloth-tear-geometry-and-shading-detail.html

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                • Super Simple TP Setup


                  from imyourfriend Liked 1,585 112 6

                  This covers some very basic knowledge of the interface & organization. I wanted to start from square-1 and build a very simple setup involving Volume Breaker, procedural Impact and flexibility.

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                  • Houdini Test Splash


                    from MarkS Liked 2,460 144 7

                    Diferent viscosity maped by vorony on FLIP sim in Houdini 13 Rendered in Maya, Mental Ray.

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                    • Sticky pig


                      from Zybrand Jacobs Liked 4,032 304 17

                      Working on a VEX based stick and release setup with the grain solver in Houdini. still have some bugs to sort out but its looking promising. the stick part is easy and there are many ways to do…

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                      • Houdini Tests


                        from Dave Fothergill vfx Liked 21.2K 974 30

                        Test simulations created in Houdini. Translated to Maya and rendered with Arnold

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