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  1. 10 YEARS OF SUCCESS (ES)

    01:07:29

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    Gamelab Barcelona 2013 - 28th June - 16:30am 10 YEARS OF SUCCESS DANIEL SÁNCHEZ CRESPO, CREATIVE DIRECTOR @ NOVARAMA

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    • CAN A GAME PROGRAMMER PROGRAM HIS CAREER? (EN)

      01:03:09

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      Gamelab Barcelona 2013 - 28th June - 15:30am CAN A GAME PROGRAMMER PROGRAM HIS CAREER? JON BELTRÁN DE HEREDIA, DIRECTOR MASTER OF GAME PROGRAMMING @ U-TAD

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      • CAN A GAME PROGRAMMER PROGRAM HIS CAREER? (ES)

        01:03:09

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        Gamelab Barcelona 2013 - 28th June - 15:30am CAN A GAME PROGRAMMER PROGRAM HIS CAREER? JON BELTRÁN DE HEREDIA, DIRECTOR MASTER OF GAME PROGRAMMING @ U-TAD

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        • CREATING CANDY CRUSH - KING'S RECIPE FOR MAKING SWEET SUCCESS (ES)

          39:09

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          Gamelab Barcelona 2013 - 28th June - 13:00am CREATING CANDY CRUSH - KING'S RECIPE FOR MAKING SWEET SUCCESS TOMMY PALM, MOBILE GURU @ KING

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          • CREATING CANDY CRUSH - KING'S RECIPE FOR MAKING SWEET SUCCESS (EN)

            39:09

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            Gamelab Barcelona 2013 - 28th June - 13:00am CREATING CANDY CRUSH - KING'S RECIPE FOR MAKING SWEET SUCCESS TOMMY PALM, MOBILE GURU @ KING

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            • INSIDE CASTLEVANIA LORDS OF SHADOW 2 (ES)

              01:00:30

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              Gamelab Barcelona 2013 - 28th June - 12:00am INSIDE CASTLEVANIA LORDS OF SHADOW 2 ENRIC ÁLVAREZ, CREATIVE DIRECTOR @ MERCURY STEAM

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              • INSIDE CASTLEVANIA LORDS OF SHADOW 2 (EN)

                01:00:30

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                Gamelab Barcelona 2013 - 28th June - 12:00am INSIDE CASTLEVANIA LORDS OF SHADOW 2 ENRIC ÁLVAREZ, CREATIVE DIRECTOR @ MERCURY STEAM

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                • CHOICE AND EMERGENCE: HOW PLAYERS AND GAME SYSTEMS COMBINE TO MAKE UNIQUE EXPERIENCES (EN)

                  44:33

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                  Gamelab Barcelona 2013 - 28th June - 11:00am CHOICE AND EMERGENCE: HOW PLAYERS AND GAME SYSTEMS COMBINE TO MAKE UNIQUE EXPERIENCES PAUL HELLQUIST, CREATIVE DIRECTOR @ GEARBOX SOFTWARE

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                  • CHOICE AND EMERGENCE: HOW PLAYERS AND GAME SYSTEMS COMBINE TO MAKE UNIQUE EXPERIENCES (ES)

                    44:33

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                    Gamelab Barcelona 2013 - 28th June - 11:00am CHOICE AND EMERGENCE: HOW PLAYERS AND GAME SYSTEMS COMBINE TO MAKE UNIQUE EXPERIENCES PAUL HELLQUIST, CREATIVE DIRECTOR @ GEARBOX SOFTWARE

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                    • Remedy's Matias Myllyrinne: EVOLVE, ADAPT AND SUCCEED: HOW THE QUICK AND AGGRESSIVE CAN WIN (ES)

                      51:22

                      from Gamelab Conference Added 59 1 0

                      Gamelab Barcelona 2013 - 27th June - 4:30pm EVOLVE, ADAPT AND SUCCEED: HOW THE QUICK AND AGGRESSIVE CAN WIN Matias Myllyrinne, CEO @ Remedy This industry is undergoing dramatic change. How can an…

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                      • Ubisoft's Michel Ancel: BUILDING AN EMOTIONAL EXPERIENCE (ES)

                        55:31

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                        Gamelab Barcelona 2013 - 27th June - 3:30pm BUILDING AN EMOTIONAL EXPERIENCE Michel Ancel, Creative Director @ Ubisoft Montpellier Michel Ancel is a French video game designer for Ubisoft. He is…

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                        • Counter Strike's Minh Le: CURRENT CHALLENGES OF FPS MULTIPLAYER GAMING (ES)

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                          Gamelab Barcelona 2013 - 27th June - 1:00pm CURRENT CHALLENGES OF FPS MULTIPLAYER GAMING Minh Le, CTO @ FixKorea Industry legend Minh Le, also known by his online nickname Gooseman, is a Vietnamese-Canadian…

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