Interaction Design

Pillo is the outcome of a project on designing playful interactions in everyday activities. The aim was to create explorative interaction with abstract yet rich feedback scenarios using sound and movement. I designed opportunities for open-ended play and multiplayer modes. The pillows as game controllers attract and engage the player from right off the couch in his living room. The result is a simple, abstract and elegant game of great explorative nature.

j vimeo.com/34943450

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…